Results 121 to 130 of about 342,707 (166)
Some of the next articles are maybe not open access.
Journal of Documentation, 2021
PurposeBased on the highlights of The Metropolitan Museum of Art's collection, the purpose of this paper is to examine the similarities and differences between the subject keywords tags assigned by the museum and those produced by three computer vision systems.Design/methodology/approachThis paper uses computer vision tools to generate the data and the
Seth Crider, Elena Villaespesa
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PurposeBased on the highlights of The Metropolitan Museum of Art's collection, the purpose of this paper is to examine the similarities and differences between the subject keywords tags assigned by the museum and those produced by three computer vision systems.Design/methodology/approachThis paper uses computer vision tools to generate the data and the
Seth Crider, Elena Villaespesa
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The Journal of General Education, 2008
Abstract A critical stage of the assessment process is the development of learning objectives. In this study, learning outcomes for general education in the arts and humanities were identified through content analysis with thematic networks.
Carol L. Barry+2 more
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Abstract A critical stage of the assessment process is the development of learning objectives. In this study, learning outcomes for general education in the arts and humanities were identified through content analysis with thematic networks.
Carol L. Barry+2 more
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From the arts, media & humanities general program chair
2009 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media and Humanities, 2009Over the last year Mixed and Augmented Reality has reached a growing audience, going far beyond the interests of the technical scholar community. The emergence of more accessible software tools, and simple hardware solutions have made it easy for artists, designers, media companies and others to develop augmented reality applications for the masses ...
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2011
In this paper we describe a framework to increase the accessibility and reuse of objects stored in digital repositories. In many cases digital repositories are created with little consideration to the wider information environment, or the extension of the repository to items beyond the initial collection.
Stuart, David+5 more
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In this paper we describe a framework to increase the accessibility and reuse of objects stored in digital repositories. In many cases digital repositories are created with little consideration to the wider information environment, or the extension of the repository to items beyond the initial collection.
Stuart, David+5 more
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2021
This paper focusses on a thought experiment devised by some Masters of Arts (John de Secheville, De principiis naturae, 1956, 128–131; Anonymi Magistri Artium Quaestiones super librum de anima, ed. P. Bernardini, 2009, q. 60; Ps.-Petrus Guentin de Ortemberg, Quaestiones super Physicam, II, q. 1, mss. London, Wellcome Hist. Med. Libr., 333, fols.
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This paper focusses on a thought experiment devised by some Masters of Arts (John de Secheville, De principiis naturae, 1956, 128–131; Anonymi Magistri Artium Quaestiones super librum de anima, ed. P. Bernardini, 2009, q. 60; Ps.-Petrus Guentin de Ortemberg, Quaestiones super Physicam, II, q. 1, mss. London, Wellcome Hist. Med. Libr., 333, fols.
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Beyond the Brush: Human Versus AI Creativity in the Realm of Generative Art
Several decades ago, J.P. Guilford (1950) speculated that, although artificial intelligence (AI) might one day take over much of human thinking, creativity would remain a uniquely human faculty. However, rapid advancements in AI have led to the recent development of generative models that are capable of producing high-quality creative products, castingPaul Seli+5 more
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Generative AI, Human Creativity, and Art
SSRN Electronic Journal, 2023Eric Zhou, Dokyun Lee
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The Human-Machine Nexus With Art-Making Generative AIs
The chapter delves into the dynamic interplay between human creativity and artificial intelligence, exploring the transformative landscape of art creation facilitated by generative AI tools. As the realms of technology and artistic expression converge, this chapter navigates the intricate relationship between human artists and machine-generated ...Pankaj Bhambri, Alex Khang
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Medical Humanities Education and Its Influence on Students' Outcomes in Taiwan: A Systematic Review
Frontiers in Medicine, 2022Neville Chiavaroli+2 more
exaly