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Generative Art with Swarm Landscapes [PDF]
We present a generative swarm art project that creates 3D animations by running a Particle Swarm Optimization algorithm over synthetic landscapes produced by an objective function.
Diogo de Andrade +3 more
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Generative theatre of totality [PDF]
Generative art can be used for creating complex multisensory and multimedia experiences within pre-determined aesthetic parameters, characteristic of the performing arts and remarkably suitable to address Moholy-Nagy’s Theatre of Totality vision.
Pedro Alves da Veiga
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Apart from traditional deep learning tasks such as pattern recognition, stock price prediction, and machine translation, this method also finds practical application within algorithmic composition.
Daniel Kvak
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Berlin Remix – A Computationally Generative “City Film” Artwork
Berlin Remix is a computationally generative artwork that creates and presents a series of short films re-edited and re-mixed from the archetypal “City Film” documentary Berlin: Symphony of a Great City (Ruttman 1927).
Jim Bizzocchi
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Video Synthesis from the StyleGAN Latent Space [PDF]
Generative models have shown impressive results in generating synthetic images. However, video synthesis is still difficult to achieve, even for these generative models.
Zhang, Lei
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CONTINUOUS RECONSTRUCTION METHODS IN GENERATIVE ART AND DESIGN
In this paper, we present an original tool for continuous semantic processing of an arbitrary graphic image in the «human–machine» mode. Its essence lies in the automatic smooth rendering of the visual with a tone monoline, with guaranteed progress from ...
Kashin Ilya V., Russkikh Anna O.
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[Withdrawn] Avoid Setup: insights and implications of generative cinema
The Editorial Board of the Journal of Science and Technology of the Arts (CITARJ) has decided to formally withdraw the article “Avoid Setup: Insights and Implications of Generative Cinema", by Dejan Grba.
Dejan Grba
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Advances in the application of a brain–computer interface to the Metaverse
The brain–machine interface has been an integral component of the metaverse since the inception of the latter, in his classic science fiction novel “True Names,” Vernor Vinge, the American mathematician and computer science Professor, describes a virtual
Xue WANG +3 more
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On the Human Role in Generative Art: A Case Study of AI-driven Live Coding
The evolution of philosophical views on art is interwoven with trajectories of accelerating technological amelioration. In the emergence of generative algorithms there is a need for making sense of modern technologies that step in a realm previously ...
Antonio Pošćić, Gordan Kreković
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Unsupervised, Efficient and Semantic Expertise Retrieval [PDF]
We introduce an unsupervised discriminative model for the task of retrieving experts in online document collections. We exclusively employ textual evidence and avoid explicit feature engineering by learning distributed word representations in an ...
Bailey P. +18 more
core +3 more sources

