Results 131 to 140 of about 1,044 (284)

VQ‐Style: Disentangling Style and Content in Motion with Residual Quantized Representations

open access: yesComputer Graphics Forum, EarlyView.
Abstract Human motion data is inherently rich and complex, containing both semantic content and subtle stylistic features that are challenging to model. We propose a novel method for effective disentanglement of the style and content in human motion data to facilitate style transfer.
Fatemeh Zargarbashi   +5 more
wiley   +1 more source

Survey on differential estimators for 3d point clouds

open access: yesComputer Graphics Forum, EarlyView.
Abstract Recent advancements in 3D scanning technologies, including LiDAR and photogrammetry, have enabled the precise digital replication of real‐world objects. These methods are widely used in fields such as GIS, robotics, and cultural heritage. However, the point clouds generated by such scans are often noisy and unstructured, posing challenges for ...
Léo Arnal–Anger   +4 more
wiley   +1 more source

Harmonic parameterization of geodesic quardangles on surfaces of constant curvaturess and 2-D quasi-isometric grids

open access: yesElectronic Journal of Differential Equations, 1998
A method for the generation of quasi-isometric boundary-fitted curvilinear coordinates for arbitrary domains is developed on the basis of the quasi-isometric mappings theory and conformal representation of spherical and hyperbolic geometries.
Gennadii A. Chumakov, Sergei G. Chumakov
doaj  

The Role of Geometry in Convolutional Neural Networks for Medical Imaging. [PDF]

open access: yesMayo Clin Proc Digit Health, 2023
Singh Y   +6 more
europepmc   +1 more source

Non‐Rigid 3D Shape Correspondences: From Foundations to Open Challenges and Opportunities

open access: yesComputer Graphics Forum, EarlyView.
Abstract Estimating correspondences between deformed shape instances is a long‐standing problem in computer graphics; numerous applications, from texture transfer to statistical modelling, rely on recovering an accurate correspondence map. Many methods have thus been proposed to tackle this challenging problem from varying perspectives, depending on ...
A. Zhuravlev   +14 more
wiley   +1 more source

Establishing Shape Correspondences: A Survey

open access: yesComputer Graphics Forum, EarlyView.
Abstract Shape correspondence between surfaces in 3D is a central problem in geometry processing, concerned with establishing meaningful relations between surfaces. While all correspondence problems share this goal, specific formulations can differ significantly: Downstream applications require certain properties that correspondences must satisfy ...
A. Heuschling, H. Meinhold, L. Kobbelt
wiley   +1 more source

Embedding Optimization of Layouts via Distortion Minimization

open access: yesComputer Graphics Forum, EarlyView.
Abstract Given an embedding of a layout in the surface of a target mesh, we consider the problem of optimizing the embedding geometrically. Layout embeddings partition the surface into multiple disk‐like patches, making them particularly useful for parametrization and remeshing tasks, such as quad‐remeshing, since these problems can then be solved on ...
A. Heuschling, I. Lim, L. Kobbelt
wiley   +1 more source

CANRIG: Cross‐Attention Neural Face Rigging with Variable Local Control

open access: yesComputer Graphics Forum, EarlyView.
Abstract Facial animation is one of the most labor‐intensive aspects of animation and VFX, as traditional rigging consumes weeks of expert time and forces animators to spend countless hours manipulating hundreds of controls to achieve varied expressions.
Arad Mohammadi   +6 more
wiley   +1 more source

Computing geodesic paths encoding a curvature prior for curvilinear structure tracking. [PDF]

open access: yesProc Natl Acad Sci U S A, 2023
Chen D, Mirebeau JM, Shu M, Cohen LD.
europepmc   +1 more source

Geodesic Mappings of Einstein Manifolds [PDF]

open access: yesSzczecińskie Roczniki Naukowe, 1994
Stanisław Formella, Josef Mikesh
openaire   +1 more source

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