Results 41 to 50 of about 65,471 (302)

Framework for Illumination Estimation and Segmentation in Multi-Illuminant Scenes

open access: yesIEEE Access, 2023
Color constancy is an important part of the human visual system, as it allows us to perceive the colors of objects invariant to the color of the illumination that is illuminating them.
Donik Vrsnak   +3 more
doaj   +1 more source

Heterogeneous Regularization for Fast Rendering Using Deep Spike Neural Network

open access: yesVietnam Journal of Computer Science
A Deep Spiking Neural Network (DSNN) with Heterogeneous Regularization learning technique is proposed to build a more biologically plausible approach that evaluates the amount of noise and finds a stopping criterion for fast realistic illumination.
Joseph Constantin   +3 more
doaj   +1 more source

Investigating Intense Rainfall Influence on Distance Measurement with a Time-of-Flight Camera Sensor Using Optical Ray-Tracing Simulation Technique

open access: yesProceedings, 2018
Robust, fast and reliable examination of the surroundings is essential for further advancements in autonomous driving and robotics. Time-of-Flight (ToF) camera sensors are a key technology to measure surrounding objects and their distances on a pixel ...
Marcus Baumgart   +3 more
doaj   +1 more source

Harmonics Virtual Lights: Fast Projection of Luminance Field on Spherical Harmonics for Efficient Rendering

open access: yes, 2022
In this paper, we introduce harmonics virtual lights (HVL), to model indirect light sources for interactive global illumination of dynamic 3D scenes. Virtual point lights (VPL) are an efficient approach to define indirect light sources and to evaluate ...
Desrichard, François   +3 more
core   +1 more source

Implementing Many-Lights Rendering with IES-Based Lights

open access: yesApplied Sciences
In recent years, many research projects on real-time rendering have focused on the introduction of global illumination effects in order to improve the realism of a virtual scene. The main goal of these works is to find a compromise between the achievable
Davide Gadia   +3 more
doaj   +1 more source

Unsupervised deep homography with multi‐scale global attention

open access: yesIET Image Processing, 2023
Homography estimation serves an important role in many computer vision tasks. Depending heavily on hand‐craft feature quality, traditional methods degenerate sharply in scenes with low texture.
Wei Hu, Chu He, Mingyuan Lin, Haoyu Zhou
doaj   +1 more source

Local Adaptive Illumination-Driven Input-Level Fusion for Infrared and Visible Object Detection

open access: yesRemote Sensing, 2023
Remote sensing object detection based on the combination of infrared and visible images can effectively adapt to the around-the-clock and changeable illumination conditions.
Jiawen Wu   +5 more
doaj   +1 more source

Global Illumination

open access: yes, 2022
U ovom radu bavimo se problemom globalne iluminacije u 3D računalnoj grafici. Pojasniti ćemo pozadinu iza prikaza svijetlosti te metode za aproksimaciju i prikaz scene koje koriste globalnu iluminaciju.In this paper we study the global illumination ...
Janjić, Antonio
core  

Epigenetic heterogeneity and plasticity in therapy‐induced tumor states through single‐cell multi‐omics

open access: yesMolecular Oncology, EarlyView.
Single‐cell multi‐omics reveals epigenetic heterogeneity across therapy‐adaptive tumor states, including quiescent/dormant, drug‐tolerant persister, and EMT‐like phenotypes. By linking regulatory features with state‐associated biomarkers, these approaches inform biomarker‐guided therapeutic strategies for evolving tumors.
Hee Jung Kim   +3 more
wiley   +1 more source

A Taxonomy of Six Perceptual Cues Underlying Photorealism in 3D-Rendered Architectural Scenes: A Cue-Based Narrative Review

open access: yesJournal of Imaging
Perceived photorealism in architectural 3D rendering is not determined solely by physical accuracy or rendering complexity but also by a limited set of visual cues that observers rely on when judging realism.
Matija Grašić   +2 more
doaj   +1 more source

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