Results 21 to 30 of about 913 (176)
This work is focused on the issue of job scheduling in a high performance computing systems. The goal is based on the analysis of scheduling models of tasks in grid and cloud, design and implementation of the simulator on the base of GPGPU. The simulator
Jarmila Skrinárová, Michal Povinsky
doaj +1 more source
Visual Simulation of Soil-Microbial System Using GPGPU Technology
General Purpose (use of) Graphics Processing Units (GPGPU) is a promising technology for simulation upscaling; in particular for bottom–up modelling approaches seeking to translate micro-scale system processes to macro-scale properties.
Ruth E. Falconer, Alasdair N. Houston
doaj +1 more source
GENETIC ALGORITHM ON GENERAL PURPOSE GRAPHICS PROCESSING UNIT: PARALLELISM REVIEW [PDF]
Genetic Algorithm (GA) is effective and robust method for solving many optimization problems. However, it may take more runs (iterations) and time to get optimal solution.
A.J. Umbarkar, M.S. Joshi, N.M. Rothe
doaj
Study of access template to graphics engine GM effect on the performance
The work objective is to study the effect of the graphical processor unit computational cores load level and memory access pattern on the memory bus bandwidth and scaling acceleration.
RomanV. . Arzumanyan +1 more
doaj +1 more source
???????????????????????? ???????????????????????? ?????????????????? ???????????????????????????? ?????????????? ???????????????????????? ????????????????????, ???? ???????????????????? ???????????????????? ???? ?????????????????????? ???????????? ?????????????????????????? ?????????????????? ?????????????? ?????? ???????????? ?? ?????????????? ????????
openaire +4 more sources
“XANSONS for COD”: a new small BOINC project in crystallography
“XANSONS for COD” (http://xansons4cod.com) is a new BOINC project aimed at creating the open-access database of simulated x-ray and neutron powder diffraction patterns for nanocrystalline phase of materials from the collection of the Crystallography Open
Neverov Vladislav S., Khrapov Nikolay P.
doaj +1 more source
GPUs are increasingly used to accelerate the performance of not only graphics workloads, but also data intensive applications. In this paper, we explore the feasibility of covert channels in General Purpose Graphics Processing Units (GPGPUs). We consider the possibility of two colluding malicious applications using the GPGPU as a covert channel to ...
Hoda Naghibi Jouybari +1 more
openaire +1 more source
Сравнение производительности пакетов симуляции квантовых вычислений QuEST и Intel-QS
В ближайшем будущем появятся квантовые компьютеры, пригодные для практического использования. Разработка квантовых алгоритмов может проводиться с использованием классических компьютеров и специализированного программного обеспечения, позволяющего ...
Алексей Владимирович Линев +4 more
doaj +1 more source
Simulasi numerik large-deformation surface wave dengan smoothed particle hydrodynamics
Studi mengenai gelombang permukaan(surface wave) telah banyak dilakukan baik secara eksperimen, teoritis maupun komputasi. Perkembangan teknologi komputer membuat komputasi dinamika fluida komputasi menjadi lebih cepat dan efisien salah teknologi untuk ...
Andi Trimulyono, Ardhana Wicaksono
doaj +1 more source
CuRast: Cuda‐Based Software Rasterization for Billions of Triangles
Abstract This paper presents a CUDA‐based software rasterizer capable of rendering up to a billion unique triangles, or up to 4 billion instanced triangles, in real time at 60 fps on an RTX 5090. By specifically targeting dense, opaque meshes, our approach is able to outperform the native GPU rasterization pipeline in these scenarios.
M. Schütz +3 more
wiley +1 more source

