Results 11 to 20 of about 401,991 (182)

Interactive ray shading of FRep objects [PDF]

open access: yes, 2008
In this paper we present a method for interactive rendering general procedurally defined functionally represented (FRep) objects using the acceleration with graphics hardware, namely Graphics Processing Units (GPU).
Fryazinov, Oleg, Pasko, Alexander
core   +9 more sources

Accelerating AutoDock VINA with GPUs [PDF]

open access: yesMolecules, 2022
AutoDock Vina is one of the most popular molecular docking tools. In the latest benchmark CASF-2016 for comparative assessment of scoring functions, AutoDock Vina won the best docking power among all the docking tools. Modern drug discovery is facing the most common scenario on large virtual screening of drug hits from huge compound databases.
Shidi Tang   +8 more
openaire   +3 more sources

Accelerating JPEG Decompression on GPUs [PDF]

open access: yes2021 IEEE 28th International Conference on High Performance Computing, Data, and Analytics (HiPC), 2021
10 pages, to be published in HiPC 2021 conference ...
André Weißenberger, Bertil Schmidt
openaire   +2 more sources

Solvers on Advanced Parallel Architectures with Application to Partial Differential Equations and Discrete Optimisation [PDF]

open access: yes, 2014
This thesis investigates techniques for the solution of partial differential equations (PDE) on advanced parallel architectures comprising central processing units (CPU) and graphics processing units (GPU). Many physical phenomena studied by scientists
Czapinski, Michal
core   +7 more sources

Accelerating SSL with GPUs [PDF]

open access: yesACM SIGCOMM Computer Communication Review, 2010
SSL/TLS is a standard protocol for secure Internet communication. Despite its great success, today's SSL deployment is largely limited to security-critical domains. The low adoption rate of SSL is mainly due to high computation overhead on the server side. In this paper, we propose Graphics Processing Units (GPUs) as a new source of computing
Jang, K Jang, Keon   +4 more
openaire   +4 more sources

Acceleration-as-a-Service : exploiting virtualised GPUs for a financial application [PDF]

open access: yes, 2015
This research was supported by an NVIDIA award, the EPSRC EP/K015745/1 grant, and the Generalitat Valenciana PROMETEOII/2013/009 grant of the PROMETEO program phase II.
Varghese, Blesson   +3 more
core   +3 more sources

Accelerating GPU betweenness centrality [PDF]

open access: yesCommunications of the ACM, 2018
Graphs that model social networks, numerical simulations, and the structure of the Internet are enormous and cannot be manually inspected. A popular metric used to analyze these networks is Betweenness Centrality (BC), which has applications in community detection, power grid contingency analysis, and the study of the human brain.
Adam McLaughlin, David A. Bader
openaire   +4 more sources

GPUs as Storage System Accelerators [PDF]

open access: yesIEEE Transactions on Parallel and Distributed Systems, 2013
Massively multicore processors, such as Graphics Processing Units (GPUs), provide, at a comparable price, a one order of magnitude higher peak performance than traditional CPUs. This drop in the cost of computation, as any order-of-magnitude drop in the cost per unit of performance for a class of system components, triggers the opportunity to redesign ...
Samer Al-Kiswany   +2 more
openaire   +4 more sources

Development of a CPU-GPU heterogeneous platform based on a nonlinear parallel algorithm

open access: yesNonlinear Engineering, 2022
In order to seek a refined model analysis software platform that can balance both the computational accuracy and computational efficiency, a CPU-GPU heterogeneous platform based on a nonlinear parallel algorithm is developed. The modular design method is
Ma Haifeng
doaj   +1 more source

A Modular Framework for Deformation and Fracture using GPU Shaders [PDF]

open access: yes, 2012
Advances in the graphical realism of modern video games have been achieved mainly through the development of the GPU (Graphics Processing Unit), providing a dedicated graphics co-processor and framebuffer.
Anderson, Eike F.   +5 more
core   +8 more sources

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