Results 261 to 270 of about 303,097 (314)
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Graphical representation in graphical dialogue
International Journal of Human-Computer Studies, 2002Abstract This paper explores the influence of communicative interaction on the form of graphical representations. A referential communication task is described which involves exclusively graphical dialogue. In this task subjects communicate about pieces of music by drawing.
Patrick G. T. Healey +3 more
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IEEE Computer Graphics and Applications, 2008
Mobile phones form a ubiquitous graphics platform; over half of the world population uses them. This special issue presents solutions that overcome some of the inherent limitations of these compact computing devices and make use of the fact that they are available at all times, not just at your desk.
Kari Pulli, Scott R. Klemmer
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Mobile phones form a ubiquitous graphics platform; over half of the world population uses them. This special issue presents solutions that overcome some of the inherent limitations of these compact computing devices and make use of the fact that they are available at all times, not just at your desk.
Kari Pulli, Scott R. Klemmer
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Graphical Editors and Graphic Grammars
Programming and Computer Software, 2001zbMATH Open Web Interface contents unavailable due to conflicting licenses.
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Graphics processing on a graphics supercomputer
IEEE Computer Graphics and Applications, 1989A description is given of the Titan Graphics Supercomputer. The primary design philosophy was to have as little redundant hardware as possible and to make as much of the hardware available to compiled application code as possible. This led to a design with multiple parallel processors, each with an integer unit and a vector floating-point unit.
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Smart Graphics/Intelligent Graphics
Informatik-Spektrum, 2014Uberblick und Entwicklung ,,Intelligent Graphics is about visually representing the world and visually representing our ideas. Artificial intelligence is about symbolically representing the world, and symbolically representing our ideas. And between the visual and the symbolic, between the concrete and the abstract, there should be no boundary.“Henry ...
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A Graphical Semantics for Graphical Transformation Languages
Journal of Visual Languages & Computing, 1997Abstract Understanding the semantics of graphical representations of textual programs can be difficult because the reader must understand both the relationship between the graphic and textual representations as well as the semantics of the underlying textual program.
Wayne Citrin +2 more
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Graphic design for computer graphics
Computers in Industry, 1983Abstract Because computer graphics systems are capable of sophisticated displays of typography, symbols, color, spatial organization, and temporal sequencing, it is appropriate to seek principles for designing effective communication from the discipline of graphic design whose expertise lies in programming visible language.
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ACM SIGGRAPH 2008 classes, 2008
Modern digital projectors are a central part of large-format displays, non-intrusive augmented reality systems and computational illumination for 3D image-based modeling. High speed and high framerate projectors also support intriguing applications in optical communication.
Oliver Bimber +3 more
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Modern digital projectors are a central part of large-format displays, non-intrusive augmented reality systems and computational illumination for 3D image-based modeling. High speed and high framerate projectors also support intriguing applications in optical communication.
Oliver Bimber +3 more
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Posters and short talks of the 1992 SIGCHI conference on Human factors in computing systems - CHI '92, 1992
Two experiments examined Tufte's rule that graphs should use minimal "ink" (or filled pixels) to display data [2]. Experiment 1 showed that the time to answer questions using a graph constructed according to Tufte's rule (no axes and minimal indicators) was 13% faster than for a more traditional graph with axes and full indicators.
Douglas J. Gillan +2 more
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Two experiments examined Tufte's rule that graphs should use minimal "ink" (or filled pixels) to display data [2]. Experiment 1 showed that the time to answer questions using a graph constructed according to Tufte's rule (no axes and minimal indicators) was 13% faster than for a more traditional graph with axes and full indicators.
Douglas J. Gillan +2 more
openaire +1 more source

