Results 291 to 300 of about 2,907,251 (335)
Some of the next articles are maybe not open access.

Graphics editing software

XRDS: Crossroads, The ACM Magazine for Students, 2013
openaire   +2 more sources

Evaluation of 3-D Graphics Software: A Case Study

IEEE Computer Graphics and Applications, 1983
M. Lores, S. Chasen, J. Garner
semanticscholar   +1 more source

Metaverse: Perspectives from graphics, interactions and visualization

Visual Informatics, 2022
Yuheng Zhao, Yi Chen, Yalong Yang
exaly  

Direct writing of customized structural-color graphics with colloidal photonic inks

Science Advances, 2021
Jong Bin Kim, Su Yeon Lee, Shin-Hyun Kim
exaly  

Simulation software for training in the graphic arts

ERCIM News, 1998
New educational technologies are important to the graphic arts industry for many reasons. Vocational schools have difficulty in getting new students and companies have problems with recruiting new employees to their printing and finishing departments. The reasons for this are the low status of the work, the night jobs in newspaper presses and the lack ...
openaire   +2 more sources

Graphics Software-from Techniques to Principles

IEEE Computer Graphics and Applications, 1982
Hatfield, Herzog
semanticscholar   +1 more source

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