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Adding graphics to a high‐level programming language
Software: Practice and Experience, 1995AbstractWhen graphics input/output capabilities are added to a programming language originally designed with a text stream input/output model, various design decisions affect the ease with which the graphics facilities are learned and used by applications programmers.
Clinton L. Jeffery +2 more
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CL80: A High Level Programming Language for Distributed Control Systems
IFAC Proceedings Volumes, 1982Abstract This paper presents a high level programming Language, CL80, to describe the different concurrent tasks existing in a control problem. This language allows to implement control systems based in a star hardware configuration of microprocessors. The communications between them is made up using input/output ports (loosely coupled system).
R. Galán, A.J. Avelló
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Identification in a high-level graphics programming language
Computers & Graphics, 1987Abstract This paper describes programming elements for the identification in the high-level graphics programming language PASCAL/Graph [1]. The result is an extended form of the so-called indirect identification model. The identification process takes place in three steps: the user interaction, the search through the relevant graphical data, and the ...
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High level language programming environments
ACM SIGSOFT Software Engineering Notes, 1981Marvin Zelkowitz +9 more
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High-level problems in teaching undergraduate programming languages
ACM SIGPLAN Notices, 2008This paper discusses several problems in teaching programming languages. A language tends to indoctrinate its users and desensitize us to its problems and limitations. In addition, many language issues don't arise until programs reach a certain scale, which can be difficult to do in a one-semester course.
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A High-level Microprocessor Programming Language
COMPCON '77, 2005D.F. Furgerson, A.J. Gibbons
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Solving Problems with a High-Level Programming Language
1997This chapter presents a general approach to using computers to solve certain kinds of computational problems. It describes instructions and data types common to structured programming with high-level procedural languages and defines a specific strategy for developing algorithms that can easily be translated into a language such as Fortran.
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