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Hover

ACM SIGGRAPH 2002 conference abstracts and applications, 2002
This sketch presents Hover, a device that enhances remote telecommunication by providing a sense of the activity and presence of remote users. The motion of a remote persona is manifested as the playful movements of a ball floating in midair. Hover is both a communication medium and an aesthetic object.
Dan Maynes-Aminzade   +3 more
openaire   +1 more source

Hovering

Caribbean Quarterly, 2016
Hovering is an attempt to navigate the contemporary digital environment through traditional means. The imagery created function as paintings, photographs, prints, and drawings. They explore and raise questions about visual perception and sensory awareness, as well as highlighting the modular limitations of the pixelated image and the illusion of ...
openaire   +2 more sources

Hover Cursor

Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Even with highly-sensitive touchscreens and emphasis on "designing for touch", small target selection remains difficult. Good touch performance cannot solve the "fat-finger" problem, which results from occlusion and the size disparity between fingers and targets.
Anna Ostberg, Nada Matic
openaire   +1 more source

Hover widgets

Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 2006
We present Hover Widgets, a new technique for increasing the capabilities of pen-based interfaces. Hover Widgets are implemented by using the pen movements above the display surface, in the tracking state. Short gestures while hovering, followed by a pen down, access the Hover Widgets, which can be used to activate localized interface widgets. By using
Tovi Grossman   +4 more
openaire   +1 more source

Hover Pad

Proceedings of the 27th annual ACM symposium on User interface software and technology, 2014
Handheld displays enable flexible spatial exploration of information spaces -- users can physically navigate through three-dimensional space to access information at specific locations. Having users constantly hold the display, however, has several limitations: (1) inaccuracies due to natural hand tremors; (2) fatigue over time; and (3) limited ...
Seifert, Julian   +8 more
openaire   +2 more sources

Revisiting hovering

Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces, 2012
Current touch-based interactive surfaces rely heavily on a trial-and-error approach for guiding users through the interaction process. In contrast, the legacy WIMP (Windows, Icons, Menus, Pointer) paradigm employs various methods to provide user assistance. A commonly used strategy is the use of mouse hovering.
Victor Cheung   +3 more
openaire   +1 more source

How hummingbirds hover: Natural selection for energetics of hovering flight

Molecular Cell, 2023
Osipova et al.1 recently identified an inactivating gene mutation that contributed to the evolution of the hummingbird species by increasing flux of pathways for energy production that are necessary for the unique ability for hovering flight. Lessons from the natural selection for this mutation are applied to physiology and medicine.
openaire   +2 more sources

Hover or tap?

Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility, 2008
Tablet PCs are gaining popularity, but many users, particularly older ones, still struggle with pen-based interaction. One type of error, drifting, occurs when users accidentally hover over an adjacent menu, causing their focus menu to close and the adjacent one to open. In this paper, we propose two approaches to address drifting.
Karyn Moffatt   +2 more
openaire   +1 more source

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