Results 91 to 100 of about 4,753 (195)
Precise elevation perception in binaural audio remains a challenge, despite extensive research on head-related transfer functions (HRTFs) and spectral cues.
Juan A. De Rus +4 more
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Listener Acoustic Personalization Challenge - LAP24: Head-Related Transfer Function Upsampling
Head-related transfer functions (HRTFs) often play a crucial role in spatial hearing, immersive audio applications for virtual reality (VR) and augmented reality (AR), and help in improving hearing assistive devices. The Listener Acoustic Personalisation
Aidan O. T. Hogg +6 more
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3D photogrammetry as a low‐cost and non‐invasive method for acoustic modelling of animal hearing
Sound localization is important for all eared animals and the spatio‐spectral cues for localization are described through the head‐related transfer function (HRTF). Current state‐of‐the‐art for obtaining the HRTF involves either direct measurement with a
Karsten Krautwald Vesterholm +3 more
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The head-related transfer function (HRTF) is dependent on the position of the sound source (both direction and distance) and is also affected by individual anatomical parameters.
Guangzheng YU, Liliang WANG
doaj +1 more source
HRTF Adjustments with Audio Quality Assessments
Abstract There are an increasing number of binaural systems embedded with head-related transfer functions (HRTFs), so listeners can experience virtual environments via conventional stereo loudspeakers or head- phones. As HRTFs vary from person to person, it is difficult to select appropriated HRTFs from already existing databases for users.
Shu-Nung YAO, Li Jen CHEN
openaire +2 more sources
A Survey on Machine Learning Techniques for Head-Related Transfer Function Individualization
Machine learning (ML) has become pervasive in various research fields, including binaural synthesis personalization, which is crucial for sound in immersive virtual environments.
Davide Fantini +3 more
doaj +1 more source
"Sitting too close to the screen can be bad for your ears": A study of audio-visual location discrepancy detection under different visual projections [PDF]
In this work, we look at the perception of event locality under conditions of disparate audio and visual cues. We address an aspect of the so called “ventriloquism effect” relevant for multi-media designers; namely, how auditory perception of event ...
Brewster, S.A., Walker, A.
core +1 more source
This paper analyses the performance of Differential Head-Related Transfer Function (DHRTF), an alternative transfer function for headphone-based virtual sound source positioning within a horizontal plane. This experimental one-channel function is used to
Dominik STOREK +2 more
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Real-time dynamic image-source implementation for auralisation [PDF]
This paper describes a software package for auralisation in inter- active virtual reality environments. Its purpose is to reproduce, in real time, the 3D soundfield within a virtual room where listener and sound sources can be moved freely.
Campos, Guilherme +6 more
core
Rapid Auditory System Adaptation Using a Virtual Auditory Environment
Various studies have highlighted plasticity of the auditory system from visual stimuli, limiting the trained field of perception. The aim of the present study is to investigate auditory system adaptation using an audio-kinesthetic platform.
Gaëtan Parseihian, Brian FG Katz
doaj +1 more source

