Results 111 to 120 of about 7,755 (225)
The head-related transfer function (HRTF) is dependent on the position of the sound source (both direction and distance) and is also affected by individual anatomical parameters.
Guangzheng YU, Liliang WANG
doaj +1 more source
HRTF Adjustments with Audio Quality Assessments
Abstract There are an increasing number of binaural systems embedded with head-related transfer functions (HRTFs), so listeners can experience virtual environments via conventional stereo loudspeakers or head- phones. As HRTFs vary from person to person, it is difficult to select appropriated HRTFs from already existing databases for users.
Shu-Nung YAO, Li Jen CHEN
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"Sitting too close to the screen can be bad for your ears": A study of audio-visual location discrepancy detection under different visual projections [PDF]
In this work, we look at the perception of event locality under conditions of disparate audio and visual cues. We address an aspect of the so called “ventriloquism effect” relevant for multi-media designers; namely, how auditory perception of event ...
Brewster, S.A., Walker, A.
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This paper analyses the performance of Differential Head-Related Transfer Function (DHRTF), an alternative transfer function for headphone-based virtual sound source positioning within a horizontal plane. This experimental one-channel function is used to
Dominik STOREK +2 more
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Rapid Auditory System Adaptation Using a Virtual Auditory Environment
Various studies have highlighted plasticity of the auditory system from visual stimuli, limiting the trained field of perception. The aim of the present study is to investigate auditory system adaptation using an audio-kinesthetic platform.
Gaëtan Parseihian, Brian FG Katz
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A Review on Head-Related Transfer Function Generation for Spatial Audio
A head-related transfer function (HRTF) is a mathematical model that describes the acoustic path between a sound source and a listener’s ear. Using binaural synthesis techniques, HRTFs play a crucial role in creating immersive audio experiences through ...
Valeria Bruschi +6 more
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Real-time dynamic image-source implementation for auralisation [PDF]
This paper describes a software package for auralisation in inter- active virtual reality environments. Its purpose is to reproduce, in real time, the 3D soundfield within a virtual room where listener and sound sources can be moved freely.
Campos, Guilherme +6 more
core
Modeling the Contralateral HRTF
We show how the contralateral head-related transfer function (HRTF) can be modeled by a simple transformation of the ipsilateral HRTF. Components of the transformation are based on a spherical model of the listener's head. Listening tests reveal that the average localization error introduced by the model is approximately 5 degree.
Avendano, Carlos +2 more
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Computational modelling of head-related transfer function
Measuring the Head-Related Transfer Function (HRTF) is an efficient method that takes into consideration the influence of the human body on the sound spectrum. The data base used in reproduction of the sound source position is built using the measurement
Andrzej B. DOBRUCKI +1 more
doaj
Analysis of binaural cue matching using ambisonics to binaural decoding techniques [PDF]
Last year Google enabled spatial audio in head-tracked 360 videos using Ambisonics to binaural decoding on Android mobile devices. There was some early criticism of the 1st order to binaural conversion employed by Google, in terms of the quality of ...
Wiggins, Bruce
core

