Results 51 to 60 of about 7,755 (225)

On the improvement of accommodation to non-individual HRTFs via VR active learning and inclusion of a 3D room response

open access: yesActa Acustica, 2021
This study examines the efficiency of a training protocol using a virtual reality application designed to accelerate individual’s selection of, and accommodation to, non-individualized HRTF profiles.
Poirier-Quinot David, Katz Brian F.G.
doaj   +1 more source

On HRTF Notch Frequency Prediction using Anthropometric Features and Neural Networks [PDF]

open access: yesIEEE International Conference on Acoustics, Speech, and Signal Processing
High fidelity spatial audio often performs better when produced using a personalized head-related transfer function (HRTF). However, the direct acquisition of HRTFs is cumbersome and requires specialized equipment.
Lior Arbel   +4 more
semanticscholar   +1 more source

Importance of HRTF Personalisation for Audio Rendering in Music-Related Virtual Environments

open access: yesProceedings of the 10th Convention of the European Acoustics Association Forum Acusticum 2023, 2022
This paper investigates the relevance of numerically simulated head-related transfer functions (HRTFs) for the perceived authenticity, plausibility, localization accuracy, and immersion in music-related virtual environments.
Italy Turin   +9 more
semanticscholar   +1 more source

The Accuracy of Dynamic Sound Source Localization and Recognition Ability of Individual Head-Related Transfer Functions in Binaural Audio Systems with Head Tracking

open access: yesApplied Sciences, 2023
The use of audio systems that employ binaural synthesis with head tracking has become increasingly popular, particularly in virtual reality gaming systems.
Vedran Planinec   +4 more
doaj   +1 more source

An outdoor spatially-aware audio playback platform exemplified by a virtual zoo [PDF]

open access: yes, 2009
Outlined in this short paper is a framework for the construction of outdoor location-and direction-aware audio applications along with an example application to showcase the strengths of the framework and to demonstrate how it works.
Healy, Graham, Smeaton, Alan F.
core   +1 more source

Exploring the impact of transfer learning on GAN-based HRTF upsampling

open access: yesProceedings of the 10th Convention of the European Acoustics Association Forum Acusticum 2023, 2022
Individualised head-related transfer functions (HRTFs) are essential for creating realistic virtual reality (VR) and augmented reality (AR) environments and interactions.
Italy Turin   +7 more
semanticscholar   +1 more source

Efficient Representation of Head-Related Transfer Functions With Combination of Spherical Harmonics and Spherical Wavelets

open access: yesIEEE Access, 2019
Recently, a modeling method for head-related transfer functions (HRTFs) in the spatial domain is proposed based on spherical wavelets. Because spherical wavelets are local functions on the sphere, HRTF local features can be efficiently represented by ...
Huaping Liu, Yong Fang, Qinghua Huang
doaj   +1 more source

Examining the interrelation behavior of distance metrics for head-related transfer function evaluation: a case study

open access: yesActa Acustica, 2023
The comparison of head-related transfer functions (HRTFs), e.g., for validating different acquisition methods, requires a meaningful way of quantifying HRTF differences – a problem to which literature offers no standardized approach.
Doma Shaima’a   +2 more
doaj   +1 more source

HRTF Clustering for Robust Training of a DNN for Sound Source Localization

open access: yesJournal of The Audio Engineering Society, 2022
This study shows how spherical sound source localization of binaural audio signals in the mismatchedhead-relatedtransferfunction(HRTF)conditioncanbeimprovedbyimplementing HRTF clustering when using machine learning. A new feature set of cross-correlation
Hugh O’Dwyer, F. Boland
semanticscholar   +1 more source

The generation of panning laws for irregular speaker arrays using heuristic methods [PDF]

open access: yes, 2007
Currently, the ITU standard surround sound speaker arrangement is based on an irregular 5 speaker array. However, this may change to an irregular 7 speaker array (as is now the standard on computer hardware) or more in the future.
Wiggins, Bruce
core   +3 more sources

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