Results 81 to 90 of about 7,755 (225)

Deep Learning‐Driven Modeling of Dynamic Acoustic Sensing in Biomimetic Soft‐Robotic Pinnae

open access: yesApplied AI Letters, Volume 6, Issue 1, February 2025.
ABSTRACT Biological function often depends on complex mechanisms of a dynamic, time‐variant nature. An example is certain bat species (horseshoe bats—Rhinolophidae) that use intricate pinna musculatures to execute a variety of pinna deformations. While prior work has indicated the potential significance of these motions for sensory information encoding,
Sounak Chakrabarti, Rolf Müller
wiley   +1 more source

Creating an Audio Story with Interactive Binaural Rendering in Virtual Reality

open access: yesWireless Communications and Mobile Computing, Volume 2019, Issue 1, 2019., 2019
The process of listening to an audiobook is usually a rather passive act that does not require an active interaction. If spatial interaction is incorporated into a storytelling scenario, can open. Possibilities of a novel experience which allows an active participation might affect the user‐experience.
Michele Geronazzo   +8 more
wiley   +1 more source

Do you hear where I hear?: Isolating the individualized sound localization cues.

open access: yesFrontiers in Neuroscience, 2014
It is widely acknowledged that individualized head-related transfer function (HRTF) measurements are needed to adequately capture all of the 3D spatial hearing cues.
Griffin David Romigh, Brian D Simpson
doaj   +1 more source

Virtual Audio - Three-Dimensional Audio in Virtual Environments [PDF]

open access: yes, 1996
Three-dimensional interactive audio has a variety ofpotential uses in human-machine interfaces. After lagging seriously behind the visual components, the importance of sound is now becoming increas-ingly accepted.
Adler, Daniel
core   +1 more source

Reconstruction of three‐dimensional sound field system based on machine learning method

open access: yesElectronics Letters, Volume 61, Issue 1, January/December 2025.
This research enhances 3D audio system reconstruction by developing a neural network model for optimal speaker signal allocation based on actual playback environments. The proposed model, trained with TensorFlow, significantly reduces mean square error and computation time by 25.27%, thereby improving computational efficiency and error performance in ...
Wei Zhang   +3 more
wiley   +1 more source

Spectral cues are necessary to encode azimuthal auditory space in the mouse superior colliculus. [PDF]

open access: yes, 2020
Sound localization plays a critical role in animal survival. Three cues can be used to compute sound direction: interaural timing differences (ITDs), interaural level differences (ILDs) and the direction-dependent spectral filtering by the head and ...
Feldheim, David A   +3 more
core   +1 more source

Direction of Arrival with One Microphone, a few LEGOs, and Non-Negative Matrix Factorization [PDF]

open access: yes, 2018
Conventional approaches to sound source localization require at least two microphones. It is known, however, that people with unilateral hearing loss can also localize sounds. Monaural localization is possible thanks to the scattering by the head, though
Badawy, Dalia El, Dokmanić, Ivan
core   +2 more sources

Normative Values and Test/Retest Reliability of a New Test: Spatial Processing of Sentences in Noise in Portuguese

open access: yesBioMed Research International, Volume 2025, Issue 1, 2025.
Objective: This article establishes normative values for children and analyzes test–retest results for a new test, the Spatial Processing of Sentences in Noise in Portuguese (PROSER). Methods: To establish normative criteria, we evaluated 66 Brazilian Portuguese‐speaking children aged 7–10 years using audiological assessments, school performance tests,
Leticia Reis Borges-Ifanger   +3 more
wiley   +1 more source

Head-related Impulse Response Cues for Spatial Auditory Brain-computer Interface

open access: yes, 2015
This study provides a comprehensive test of a head-related impulse response (HRIR) cues for a spatial auditory brain-computer interface (saBCI) speller paradigm. We present a comparison with the conventional virtual sound headphone-based spatial auditory
Makino, Shoji   +2 more
core   +1 more source

Effects of feedback, mobility and index of difficulty on deictic spatial audio target acquisition in the horizontal plane [PDF]

open access: yes, 2006
We present the results of an empirical study investigating the effect of feedback, mobility and index of difficulty on a deictic spatial audio target acquisition task in the horizontal plane in front of a user.
Brewster, S.A., Marentakis, G.N.
core   +3 more sources

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