Results 51 to 60 of about 102 (92)
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This thesis explores the relationship between physical objects and the human experience, emphasizing their capacity to carry stories, relationships, and memories that shape both environments and interactions. Rooted in a fascination with the materials of the home, the work recontextualizes mundane objects to uncover their poetic and idiosyncratic ...
Cooper Wright, Diana S. Nicholas
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Cooper Wright, Diana S. Nicholas
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Film, Between Nihilism and Hyperobjects
The Criticism and Theory Society of Korea, 2022The only filmic work bequeathed by Samuel Beckett, Film (1965), as its self-reflexive title suggests, problematizes the ontological implications of sensory perception in various registers including sight, hearing and touch. The work also stands out in the writer’s oeuvre in that the story’s setting is, unlike his other literary texts, openly ...
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Cultural-historical hyperobjects
2018New ways of analysing will reveal that we need culture– culture contrastsin order to explore the diversity in by whom, where, and why Styrofoam cupsare formed. Though all humans can be ethical some material practices influenceand indeed contribute more to the creation of hyperobjects than others.Anthropocene were not made by or used by all humans ...
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A computer technique for displaying n -dimensional hyperobjects
Communications of the ACM, 1967A digital computer and automatic plotter have been used to generate three-dimensional stereoscopic movies of the three-dimensional parallel and perspective projections of four-dimensional hyperobjects rotating in four-dimensional space. The observed projections and their motions were a direct extension of three-dimensional experience, but no profound ...
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2013
This paper describes the conceptual underpinning, theoretical context and workflow of a haptic drawing hologram project, Hyperobject: Homeland which proposes that one’s homeland is emergent as life experience. The social context of this project is the current extensive use of holographic maps in tactical battle visualisation by the military.
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This paper describes the conceptual underpinning, theoretical context and workflow of a haptic drawing hologram project, Hyperobject: Homeland which proposes that one’s homeland is emergent as life experience. The social context of this project is the current extensive use of holographic maps in tactical battle visualisation by the military.
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Dark places: environmental education research in a world of hyperobjects
Environmental Education Research, 2020Antti Saari, John Mullen
exaly

