Results 31 to 40 of about 8,432 (187)
Journalism in Second Life [PDF]
Our research seeks to understand the emerging journalism practiced in Second Life—a computer-generated alternative reality. Framed by postmodernism, this study uses an ideological analysis to evaluate the three Second Life newspapers: the Alphaville ...
Brennen, Bonnie, Cerna, Erika dela
core +1 more source
Focusing Events, Agenda Setting, and Narrative Numbing
ABSTRACT Focusing events are important in understanding policy change, as demonstrated in Birkland's work on agenda setting, the multiple streams framework, and the narrative policy framework. These frameworks emphasize the role of focusing events in drawing public attention to broader issues.
Megan K. Warnement Wrobel +1 more
wiley +1 more source
Xenophobia in Media: Reconstruction of Subjectivity in Iqbal Al-Qazwini’s Zubaida’s Window
The present study argues the relationship between the media’s power and the reconstruction of subjectivity in Zubaida’s Window, a novel by Iqbal Al-Qazwini.
Mahshid Namjoo +2 more
doaj +1 more source
This article analyses the science of spectres addressed in J. Derrida’s book Spectres of Marx. The methodological approach employed is Julia Kristeva’s ‘semiological adventure’, which is based on considering language as a heterogeneous structure in the ...
Gilmanov V. Kh.
doaj +1 more source
From Hurricane Irma to the Grindavík eruptions: volatility premiums in disaster governance
Abstract Environmental volatility can inflate property values even as it destroys them. To show how, this article pairs a postcolonial micro‐state in the Caribbean (Sint Maarten after Hurricane Irma) with a Nordic welfare town (Grindavík in Iceland following volcanic eruptions) because they occupy the opposite ends of the governance capacity spectrum ...
Thor Björnsson
wiley +1 more source
Lope in Manhattan: Hyperreality, Space, and Violence in Julián Mesri’s «Fuenteovejuna»
This analysis of Repertorio Español’s 2013 production of Lope de Vega’s Fuenteovejuna in New York City focuses on the elements of communication, space, and violence.
Christopher D. Gascón
doaj +1 more source
Celebration of the Hyperreal Nostalgia: Categorization and Analysis of Visual Vaporwave Artefacts
Vaporwave grabs the attention of internet voyager with harsh collages glued together in a technically primitive manner. It’s a cultural phenomenon which both originated and is active solely on the internet.
Dovydaitis Gytis
doaj +1 more source
Abstract Although the renewed interest in retro‐games has drawn attention to the importance of nostalgia in enhancing their market appeal, the antecedents of nostalgia arousal and its implications for gamers’ behaviour remain underexplored. To address this gap, we follow a discovery‐oriented approach that synthesizes literature and field‐based insights
Simos Chari +3 more
wiley +1 more source
This thesis examines the formal and conceptual framework of my artistic practice as it culminated in the installation of my thesis exhibition, Prime, Perform, Recover.
Harkin, Patrick
core +1 more source
Fear of Missing Out and Its Association With Problematic Smartphone Use in University Students
The widespread adoption of digital technologies has profoundly reshaped interpersonal dynamics, particularly among younger generations. In this context, the fear of missing out (FOMO) has emerged as a significant psychosocial phenomenon characterised by persistent anxiety about being excluded from rewarding social experiences.
Estefanía Gómez-Muñoz +2 more
wiley +1 more source

