Results 51 to 60 of about 152,588 (247)

Imitation Games and Computation [PDF]

open access: yes, 2008
An imitation game is a finite two person normal form game in which the two players have the same set of pure strategies and the goal of the second player is to choose the same pure strategy as the first player. Gale et al.
McLennan, Andrew, Tourky, Rabee
core  

Self‐Regulating Sodium‐Ion Battery Materials: From Phase Reconstruction to Functional Activation

open access: yesAdvanced Materials, EarlyView.
Self‐regulating sodium‐ion batteries hinge on programmable phase behavior in layered oxides, interphases that renew without growth, and electrolytes that steer solvation and chemistry. This review distills mechanisms into design rules that span composition, site and entropy tuning, and self‐buffering anodes, linking operando evidence to choices and ...
Hong Gao   +10 more
wiley   +1 more source

Generative Models for Crystalline Materials

open access: yesAdvanced Materials, EarlyView.
Generative machine learning models are increasingly used in crystalline materials design. This review outlines major generative approaches and assesses their strengths and limitations. It also examines how generative models can be adapted to practical applications, discusses key experimental considerations for evaluating generated structures, and ...
Houssam Metni   +15 more
wiley   +1 more source

RF Magnetron Sputtered Tungsten Disulfide Films: Influence of Target Preparation, Deposition Parameters, and Storage Conditions on Thin Film Stoichiometry

open access: yesAdvanced Materials Interfaces, EarlyView.
Sputtered WS2 films were investigated in terms of their S‐ and O‐concentration depending on deposition power and pre‐sputter time. Chemical and structural investigations were done using EDS, TEM, SEM, AFM, XRD. In general, 20 W films exhibit a wide variation in stoichiometry and structure whereas 80 W films demonstrate a higher S/W ratio than 20 W ...
Theresa Scheler   +4 more
wiley   +1 more source

Lattice Structures for Bone Replacement: The Intersection of Bone Biomechanics, Lattice Design, and Additive Manufacturing

open access: yesAdvanced Materials Technologies, EarlyView.
This review outlines how understanding bone's biology, hierarchical architecture, and mechanical anisotropy informs the design of lattice structures that replicate bone morphology and mechanical behavior. Additive manufacturing enables the fabrication of orthopedic implants that incorporate such structures using a range of engineering materials ...
Stylianos Kechagias   +4 more
wiley   +1 more source

The Modified Imitation Game: A Method for Measuring Interactional Expertise. [PDF]

open access: yesFront Psychol, 2021
Arsal G   +5 more
europepmc   +1 more source

Product innovation and imitation in a duopoly with differentiation by attributes [PDF]

open access: yes
This paper considers a probabilistic duopoly in which products are described by their specific attributes, this form of differentiation embodying the horizontal and vertical dimensions.
Reynald-Alexandre Laurent
core  

Validation of Expert Systems: Personal Choice Expert -- A Flexible Employee Benefit System [PDF]

open access: yes, 1992
A method for validating expert systems, based on psychological validation literature and Turing\u27s imitation game, is applied to a flexible benefits expert system. Expert system validation entails determining if a difference exists between expert and
Sturman, Michael C.   +1 more
core   +1 more source

Anti‐Slip Material‐Based Strategies and Approaches

open access: yesAdvanced Materials Technologies, EarlyView.
This review highlights the principle mechanisms of slipping at the microscale, linking contact mechanics with a friction behavior model for surface interfaces. Main strategies to develop anti‐slip properties to the surfaces are discussed alongside standardized testing approaches.
Sogand Abbaspoor‐Zanjani   +3 more
wiley   +1 more source

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