Results 221 to 230 of about 248,967 (264)

Swelling Mechanism of Rubber Sealing Materials in Methanol Transportation Pipelines. [PDF]

open access: yesMaterials (Basel)
Jiang Z   +6 more
europepmc   +1 more source

Immersion and immersion by nonsingular feedback of a discrete-time nonlinear system into a linear system

IEEE Transactions on Automatic Control, 1988
From the authors abstract: ``We consider an analytic discrete-time nonlinear system. Necessary and sufficient conditions for immersion of the system into a linear system are given. A similar approach can also be applied to continuous-time affine nonlinear systems.''
Lee, Honggi, Marcus, Steven I.
exaly   +3 more sources

Attention, time perception and immersion in games

CHI '13 Extended Abstracts on Human Factors in Computing Systems, 2013
Immersion is a phenomenon experienced whilst playing digital games. Some argue that it is linked to time perception, where gamers claim that they are losing track of time while they are immersed in the game. In this work in progress, we describe an attempt to investigate the relationship between immersion and time perception.
A. Imran Nordin   +5 more
openaire   +1 more source

Immersed In Time

Visual Communication, 2007
This essay examines the experience of immersion in time and the curiously contemplative kind of `distraction' that is so carefully and variously evinced in many contemporary art installations.
openaire   +1 more source

Immersions of space-time

Canadian Journal of Physics, 1969
It is shown that space-time can be regarded as a 4-dimensional subspace of a conformally flat, 6-dimensional space, or of a flat, 8-dimensional space. The group of isometries of the tangent spaces of the 6-dimensional space is O(4, 2), which has recently been used to describe elementary particles.
openaire   +1 more source

Immersive Telepresence: Transcending Space and Time

2012 International Symposium on Ubiquitous Virtual Reality, 2012
With increasing economic globalization and workforcemobilization, there is a strong need for research anddevelopment of advanced infrastructures and tools to bringimmersive experience into telecommunication so people acrossgeographically distributed sites can interact collaboratively ina natural way.
openaire   +1 more source

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