Results 261 to 270 of about 58,290 (291)
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An evaluation of implicit surface tilers
IEEE Computer Graphics and Applications, 1993The authors review the principal algorithms for the polygonization of implicit surfaces and provide a framework for identifying their conceptual similarities and practical differences. The algorithms' merits are evaluated according to topological disambiguation, implementation complexity, and triangle count.
Paul Ning, Jules Bloomenthal
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Anisotropic meshing of implicit surfaces
International Conference on Shape Modeling and Applications 2005 (SMI' 05), 2006This paper proposes a new grid-based method for adaptive anisotropic meshing of implicit surfaces. Grid-based methods are considered the major technique for implicit surface meshing, mainly due to their efficiency and simplicity. However, these methods suffer from a number of inherent drawbacks, resulting from the fact that the imposed Cartesian grid ...
Sergei Azernikov, Anath Fischer
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Interactive sculpting with implicit surfaces
Proceedings of the seventh ACM symposium on Solid modeling and applications, 2002Providing the user with an intuitive sculpting system similar to real clay is one of the most challenging long term goals in interactive modeling. The user should ideally be able to deform, add and remove material, with no restriction on the geometry and topological genius of the solid being edited.
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Hierarchical implicit surface refinement
Proceedings. Computer Graphics International 2001, 2002A novel method of hierarchical implicit modeling is presented in which an implicit object is modeled using a hierarchy of implicit surfaces. The hierarchy provides both layered local refinement and global deformation. Local refinement allows the introduction of higher-level detailed surfaces.
Xikun Liang, Brian Wyvill
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Implicit surface triangulation with sampling
2012 3rd IEEE International Conference on Network Infrastructure and Digital Content, 2012This paper presents a new way for implicit rendering with particle systems. A seed particle needs to be found at first, which updates itself in a way of cube-finding. Other particles are initialized by this particle. We can set the number of particles. There are repulsion forces between the particles.
Mingjun Liu +4 more
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Implicit Representations of Rough Surfaces
Computer Graphics Forum, 1997Implicit surface techniques provide useful tools for modeling and rendering smooth surfaces. Deriving implicit formulations for fractal representations extends the scope of implicit surface techniques to rough surfaces. Linear fractals modeled by recurrent iterated function systems may be defined implicitly using either geometric distance or escape ...
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Blending an implicit with a parametric surface
Computer Aided Geometric Design, 1995zbMATH Open Web Interface contents unavailable due to conflicting licenses.
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Proceedings of the 22nd annual conference on Computer graphics and interactive techniques - SIGGRAPH '95, 1995
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Dynamic implicit surface tesselation
Proceedings of the ACM symposium on Virtual reality software and technology, 1997Max Froumentin, Eric Varlet
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