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Comparing input error for mouse and touch input

2011 IEEE International Conference on Systems, Man, and Cybernetics, 2011
Precise selection is one of the key difficulties of touch-based interaction. In some cases (such as interacting with a map-based interface), precise selection is crucial for the correct specification of information. This work investigates the difference in user input error and speed for line drawing tasks using touch and mouse-based interaction.
Eli R. Hooten, Julie A. Adams
openaire   +1 more source

Cooperative multi-input shaping for arbitrary inputs

Proceedings of the 2001 American Control Conference. (Cat. No.01CH37148), 2001
Input shaping is an effective tool to reduce residual vibration when maneuvering flexible structures. For multiple inputs, a common scheme is to design a shaper with zeros at every vibrational mode (a "single-input shaper") and use it for all inputs.
Matthew D. Baumgart, Lucy Y. Pao
openaire   +1 more source

Compensation of input delay that depends on delayed input

Automatica, 2017
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Mamadou Diagne   +2 more
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Input and Output

1974
The problem of communication between man and computer was already mentioned in chapter 9. Both learn to understand through what is termed pattern recognition. Unfortunately, the patterns recognized most easily by man (dominantly those of picture and sound) are very different from those acceptable to a computer (electrical impulses).
Kathleen Jensen, Niklaus Wirth
openaire   +1 more source

Homeostasis with Multiple Inputs

SIAM Journal on Applied Dynamical Systems, 2018
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Martin Golubitsky, Ian Stewart 0001
openaire   +2 more sources

On 3D input devices

IEEE Computer Graphics and Applications, 2006
We provide an overview of some of our input device developments, which we designed in response to the need for more advanced 3D interfaces. Some of our devices are more task-specific and others are more general, but all of them support six or more degrees of freedom (DOF) and work in three dimensions.
Bernd Fröhlich 0001   +3 more
openaire   +2 more sources

Input and output

ACM SIGAPL APL Quote Quad, 1983
A user interacts with an APL system through a session, an abstraction that represents a hypothetical machine capable of carrying out the evaluation sequences in this standard.The protocol for the use of a session takes the form of a dialogue: the user makes an entry and passes control to the ...
openaire   +1 more source

Input redundancy under input and state constraints

Automatica
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Trégouët, Jean-François   +1 more
openaire   +3 more sources

The Constrained-Input Problem

IEEE Transactions on Computers, 1975
Given a combinational output function f and an input constraint φ = 0, there is a set G( f, φ) of output functions equivalent to f with respect to φ. A function belongs to G( f, φ), that is, provided its evaluations agree with those of f for all argument combinations satisfying the constraint φ = 0.
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Optimum multiple-input nonlinear system with Gaussian inputs

IEEE Transactions on Information Theory, 1962
Methods are developed for optimizing a general, realizable, multi-input, single-output, non-linear system whose inputs are correlated, stationary, Gaussian random processes. The optimum system is nonlinear rather than linear if the desired output is not Gaussian. The output of the non-linear system is expressed as a sum of functional polynomials of the
openaire   +2 more sources

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