Results 241 to 250 of about 11,245,830 (292)
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Designing interfaces for the organization

IEEE Software, 1995
Multiuser systems force interface designers to consider a web of interacting users. Our challenge is to design interfaces that help users understand not only how the application program works, but also how work within the organization itself is done.
Bill Curtis, Jakob Nielsen
openaire   +2 more sources

Designing Visual Interfaces

ACM SIGCHI Bulletin, 1996
The expertise of graphic designers is n o t very well understood in the software community. Only a small fraction of the commercial software development community (mostly the big players) hire the services of graphic designers and/or human interface designers.
Kevin Mullet, Darrell Sano
openaire   +1 more source

Emotion and interface design

Proceedings of the 2014 Ergonomie et Informatique Avancée Conference - Design, Ergonomie et IHM: quelle articulation pour la co-conception de l'interaction on - Ergo'IA '14, 2014
Usability has become a major notion for the conception and the evaluation of human-computer interactions. In order to push forward the quality of use, new areas of research are to be explored, and the question of end-users' emotions has become preponderant.
Damien Lockner   +3 more
openaire   +1 more source

Designing multimedia interfaces

1993
Multimedia interfaces are currently created by intuition. Development of a method for analysis and design of multimedia presentation interfaces is described. The study investigates task based information analysis, persistence of information, selection attention and concurrency in presentation.
Alistair G. Sutcliffe, Peter Faraday
openaire   +1 more source

Approaches to interface design

Interacting with Computers, 1993
Abstract The current literature on interface design is reviewed. Four major approaches to interface design are identified; craft, cognitive engineering, enhanced software engineering and technologist. The aim of this classification framework is not to split semantic hairs, but to provide a comprehensive overview of a complex field and to clarify some
Michael D. Wallace, Terry J. Anderson
openaire   +2 more sources

The Zen of interface design

ACM SIGCHI Bulletin, 1994
The other day several colleagues and I were discussing interface design and its impact on our society. Are we really making a difference? To some eyes, the interface design field seems to be at a standstill. Although we all conceded that we could see lots of activity in the field, there hasn't been any discernible forward progress recently.
openaire   +2 more sources

VSLI Designer's Interface

IEEE Circuits and Devices Magazine, 1995
This presentation discusses the availability of a standard-cell library targeting the TSMC-0.25 /spl mu/m, 2.5 V CMOS process; IBM's development of a new "Double-Gate" transistor fabricated in an SOI process and Intel's "TetraHertz Transistor," which it claims is the world's smallest transistor with a gate length of only 15 nm; Modu-Lab, a Web site ...
openaire   +1 more source

Class interface design: Designing for correctness

Journal of Systems and Software, 1993
Abstract We present heuristics for the design of correct and understandable class interfaces. Following these heuristics, we design a number of rigorously specified classes. Each example class is first designed around a minimal set of fully defined features. This minimal set may be extended, possibly through inheritance, to a more complete and usable
James C. McKim Jr., David A. Mondou
openaire   +1 more source

User-interface Design

2002
User-interface design is a central issue for the usability of a software product. In this chapter, general requirements referring to the international software ergonomics standardization and specific design features for the user interface of learning systems are presented.
openaire   +1 more source

Designing interaction, not interfaces

Proceedings of the working conference on Advanced visual interfaces, 2004
Although the power of personal computers has increased 1000-fold over the past 20 years, user interfaces remain essentially the same. Innovations in HCI research, particularly novel interaction techniques, are rarely incorporated into products. In this paper I argue that the only way to significantly improve user interfaces is to shift the research ...
openaire   +1 more source

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