Results 131 to 140 of about 24,109 (217)

Active regulation of the epidermal growth factor receptor by the membrane bilayer. [PDF]

open access: yesElife
Srinivasan S   +5 more
europepmc   +1 more source

SiGnature: Explicit Motion Diffusion for Stylized Semantic Gesture Generation

open access: yesComputer Graphics Forum, EarlyView.
Abstract While recent advances in co‐speech gesture generation have achieved impressive rhythmic synchronization, synthesizing gestures that are both semantically meaningful and faithful to a speaker's unique non‐verbal style remains an open challenge.
Adi Rosenthal   +4 more
wiley   +1 more source

Optimal Transport Theory to Extract Spiking Motifs

open access: yes
Grimaldi A   +5 more
europepmc   +1 more source

Fluid Control with Localized Spacetime Windows

open access: yesComputer Graphics Forum, EarlyView.
Abstract We present a physics‐based fluid control method utilizing localized spacetime windows, extending force‐based fluid control to substantially larger simulation scales. In many practical editing scenarios, user‐specified objectives affect only a small region of an otherwise satisfactory simulation, resulting in optimal control force distributions
Y. Chen, D. I. W. Levin, T. R. Langlois
wiley   +1 more source

FaceMamba: Geometry‐Aware Mamba for Efficient Speech‐Driven 3D Facial Animation

open access: yesComputer Graphics Forum, EarlyView.
Abstract Speech‐driven 3D facial animation plays a pivotal role in immersive digital human applications. Recent works have explored Mamba‐based sequence modeling as an efficient alternative to Transformer, but they often suffer from limited cross‐modal alignment and insufficient control over fine‐grained facial deformations.
Yifan Ge   +5 more
wiley   +1 more source

Advances in 4D Representation: Geometry, Motion, and Interaction

open access: yesComputer Graphics Forum, EarlyView.
We survey 4D representation through three key pillars — geometry, motion, and interaction — offering a selective, representation‐centric perspective to guide researchers in choosing and customizing the right 4D representation for their tasks. Abstract We present a survey on 4D generation and reconstruction, a fast‐evolving subfield of computer graphics
M. Zhao   +7 more
wiley   +1 more source

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