Multijugador. Los aspectos sociales del juego digital
Digital games have become objects of culture, they are accepted as means of entertainment and are of interest to researchers in the activities that they perform the users.Los juegos digitales se han convertido en objetos de cultura, son aceptados como ...
Contreras Espinosa, Ruth S.
core
Nursing technicians' perceptions about the use of play and playfulness in professional practices. [PDF]
Petruccelli G +5 more
europepmc +1 more source
Juego, aprendizaje y desarrollo social infantil en diversos contextos culturales
1. Introducción El juego permite a los niños y las niñas (en adelante NN ) aproximarse a la realidad de una forma espontánea y natural (Lancy, 2014), suponiendo una ayuda inestimable al proceso de socialización cultural de NN dentro de los contextos ...
Martín-Ondarza Santos, María del Prado
core +1 more source
Mediterranean Diet Adherence and Screening Indicators of Gambling-Related Problems in a Sample of Young Adults: An Exploratory Cross-Sectional Analysis of the EVA-Adic Study. [PDF]
Saldaña-Ruiz C +9 more
europepmc +1 more source
Mobile Phone Craving in Spain: Associations with Impulsivity, Anxiety, Gaming Problem, and Gambling Severity. [PDF]
de-Sola J +6 more
europepmc +1 more source
"Con los niños no los niños no se juega” es el título que Martínez (2023) utilizó como detonante para que la comunidad educativa pudiera tener un respiro, parar y coger perspectiva sobre ese doble sentido semántico del juego.
Villafaina, Marta +1 more
core +1 more source
Effectiveness of a gamified educational intervention on hand hygiene among Nursing professionals: a quasi-experimental study. [PDF]
Costa MLS +4 more
europepmc +1 more source
Educational games for self-care of people with intestinal ostomies: a scoping review. [PDF]
Vicente C +4 more
europepmc +1 more source
Validation of the Game Addiction Scale in Adolescents (GASA short version): adaptation for Mexican children. [PDF]
Romero-Pedraza E +3 more
europepmc +1 more source

