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In this chapter, I describe two of the features that allow an app to fit into the wider user experience presented by Windows 8. The first of these features is the way that apps can be snapped and filled so that two apps can be viewed side by side. I show you how to adapt when your app is placed into one of these layouts and how to change the layout ...
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The distance factor would be no more complicated than analyzed in Chapter I, if every settled point were the seat of one single agricultural enterprise with all its land allocated in a solid bloc around the farm center. This would be true whether the enterprise were a family farm, a large estate, or a kolkhoz.
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2018
Most apps will need one or more screens that they will use to communicate with the user. It is possible to write applications that don’t need a UI (e.g., apps that run in the background), but for the most part, when you create an application it will need a user interface, and for this reason, we need to understand activities.
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Most apps will need one or more screens that they will use to communicate with the user. It is possible to write applications that don’t need a UI (e.g., apps that run in the background), but for the most part, when you create an application it will need a user interface, and for this reason, we need to understand activities.
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2002
Publisher Summary Plot plans, foundation-location drawings, and equipment-location drawings are developed using the plant coordinate system. Universally recognized throughout the piping industry, the plant coordinate system uses intersecting grid lines, similar to the Cartesian coordinate system, to locate buildings, structures, foundations, equipment,
Robert A. Rhea, Roy A. Parisher
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Publisher Summary Plot plans, foundation-location drawings, and equipment-location drawings are developed using the plant coordinate system. Universally recognized throughout the piping industry, the plant coordinate system uses intersecting grid lines, similar to the Cartesian coordinate system, to locate buildings, structures, foundations, equipment,
Robert A. Rhea, Roy A. Parisher
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Screen Layout Design: Views and Layouts
2011One of the most important parts of any application’s design and development is the graphical user interface (GUI) and screen layout design. Many of the most widely circulated Android applications are popular because of their visual design, animated graphics, and easy- or fun-to-use interfaces.
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Facility layout objective functions and robust layouts
International Journal of Production Research, 1996In this paper we examine the adjacency-based, distance-based, and weighted-criteria facility layout objective functions in an attempt to relate them to actual layout costs, which are typically dependent on material handling costs. As a result of this examination, we develop an objective function based on a basic material handling cost structure.
K.-Y. Gau, Russell D. Meller
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1976
The basic requirements for the design of an undercarriage are that it must be capable of absorbing a certain amount of energy, both vertically and horizontally, and that during taxying, liftoff and touchdown no other part of the aircraft will touch the ground.
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The basic requirements for the design of an undercarriage are that it must be capable of absorbing a certain amount of energy, both vertically and horizontally, and that during taxying, liftoff and touchdown no other part of the aircraft will touch the ground.
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2018
In this chapter we show how important it is to use clear layout, scoping and naming in our F# code. We take a piece of functioning but messy code, and through successive layout and naming improvements, transform it into code to be proud of.
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In this chapter we show how important it is to use clear layout, scoping and naming in our F# code. We take a piece of functioning but messy code, and through successive layout and naming improvements, transform it into code to be proud of.
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2013
This chapter defines the fundamentals of layout—positioning, alignment, proximity, scale, margins, white space, and grids. It discusses how to make decisions about placement in keeping with aesthetic principles while supporting use. It addresses templates and how to define them.
Tania Schlatter, Deborah Levinson
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This chapter defines the fundamentals of layout—positioning, alignment, proximity, scale, margins, white space, and grids. It discusses how to make decisions about placement in keeping with aesthetic principles while supporting use. It addresses templates and how to define them.
Tania Schlatter, Deborah Levinson
openaire +2 more sources