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LEAP Motion based Augmented Data Input Environment

2018 3rd International Conference on Computational Systems and Information Technology for Sustainable Solutions (CSITSS), 2018
Human Computer Interaction (HCI) is an extremely important facet as a starting point towards effectively exploiting the computing prowess of a computing machine. Unifying different computer data inputs like mouse, keyboard, gesture, etc. into a single customizable environment would provide a mechanism for the user to interact more comfortably with the ...
Manish Kumar K.   +3 more
openaire   +1 more source

A Modified LSTM Model for Continuous Sign Language Recognition Using Leap Motion

IEEE Sensors Journal, 2019
Sign language facilitates communication between hearing impaired peoples and the rest of the society. A number of sign language recognition (SLR) systems have been developed by researchers, but they are limited to isolated sign gestures only.
A. Mittal   +4 more
semanticscholar   +1 more source

Sign Language Trainer Using Leap Motion

2017
Learning a sign language can be a long process, but necessary to improve the communication of people, nowadays you need face-to-face courses. To facilitate the learning of Ecuadorian Sign Language and make it more interactive, a software trainer is proposed using the Leap Motion® device.
Christian Feicán   +5 more
openaire   +1 more source

Sign Language Recognition Using Leap Motion

2015
Several million people around the world use signs as their main mean of communication. The advances in technologies to recognize such signs will make possible the computer supported interpretation of sign languages. There are more than 137 different sign language around the world; therefore, a system that interprets those languages could be beneficial ...
Luis Quesada   +2 more
openaire   +1 more source

Secure behavioral biometric authentication with leap motion

2016 4th International Symposium on Digital Forensic and Security (ISDFS), 2016
In this paper we examine the effectiveness of user authentication using biometrics and behavioral motion data captured by the Leap Motion sensor. The biometrics data is derived from the user's hand and the behavioral motion data is generated when the user signs his or her signature using his or her hand in front of the sensor.
Grady Xiao   +2 more
openaire   +1 more source

Distributed Data Exchange with Leap Motion

2018
Collaborative virtual environments can connect people in social virtual spaces even when they are geographically distant from each other. Hand interactions are fundamental to enable natural collaboration and immersive experiences as they are a visually intuitive means of communication.
Pani, Mirko, Poiesi, Fabio
openaire   +1 more source

Setting Up Leap Motion with JavaScript

2016
In this chapter we will start with the integration of Leap Motion with JavaScript and also see how the ThreeJS library is useful. Finally, we’ll implement a Leap cursor with the Windows 10 UWP app.
openaire   +1 more source

Planet Editing Method Using Leap Motions

2016
Universal courseware using motion recognition devices is very useful for students to learn universal science because it enables interactive learning. However, given that students change the radius of planets by the distance between their hands, it is nearly impossible to denote larger radii with their hands within fixed-hand recognition area of the ...
Ji Won Kim, Phil Young Kim, Yunsick Sung
openaire   +1 more source

Leap Motion with Unreal Engine 4

2016
In the previous chapter you saw how Leap Motion is integrated with the Processing language IDE; in this chapter we will start with the game development platform Unreal Engine 4.13. We will first show how to download the latest version of Unreal Engine 4 and get started with it.
openaire   +1 more source

Leap Motion for Telerehabilitation: A Feasibility Study

2018
The development of telerehabilitation and virtual assistive devices is an active research area. The delivery of rehabilitation service to a patient’s home or a remote clinic could result in tremendous savings in cost, effort, and human resources. Currently, most existing telerehabilitation systems need some human intervention, and require the patients ...
Linlin Zhang   +3 more
openaire   +1 more source

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