Results 61 to 70 of about 686,963 (309)
Home-based digital leisure: Doing the same leisure activities, but digital
The introduction of the information and communication technologies in the home has transformed free-time leisure activities. Adopting a constructivist and interpretive perspective, we analysed 30 individual narratives in order to describe how digital ...
Jordi López-Sintas +2 more
doaj +1 more source
Purpose To evaluate medieval and postmedieval Dutch skeletal collections for signs of cam impingent. Methods The medieval collections from Alkmaar Paardenmarkt and Klaaskinderkerke and the postmedieval period from Middenbeemster were studied. Standard osteological methods for sex and age estimation were used. From digital photographs of the femora, the
Nouschka Bosch +3 more
wiley +1 more source
Abstract Game‐based learning (GBL) is increasingly used in medical education to supplement traditional didactic learning methods. Adult learners in particular may benefit from GBL, given the autonomous and iterative nature of a well‐designed educational game.
Thomas J. Paddock, Erin P. Fillmore
wiley +1 more source
ABSTRACT Emotion Dysregulation (ED) refers to difficulties in using adaptive strategies to modulate and express emotional arousal in socially appropriate ways. While ED contributes to developmental trajectories including peer engagement, academic achievement, and mental health in neurotypical children, its impact on autistic children is unclear.
Yeseul Shin +5 more
wiley +1 more source
Leisure Type, Leisure Satisfaction and Adolescents’ Psychological Wellbeing
This study examined the impact of leisure type on leisure satisfaction, along with its subsequent effects on adolescents’ psychological wellbeing, using a longitudinal sample of 3,449 Korean adolescents at two time points (2003 and 2004).
Kyulee Shin, Sukkyung You
doaj +1 more source
Substitution between leisure activities: a quasi-natural experiment using sports viewing and cinema attendance [PDF]
The allocation of time between leisure activities and work has been extensively analysed in academic literature. However, leisure time is limited and there may not be sufficient time to enjoy all the leisure activities desired.
Caroline Elliott +4 more
core +2 more sources
ABSTRACT Healthy lifestyle behaviors, including physical activity, screen time, sleep, and diet quality, are important determinants of mental health, yet little is known about how these behaviors cluster among children with neurodevelopmental disorders.
Matthew Bourke +4 more
wiley +1 more source
Leisure activities, cognition and dementia
Accumulated evidence shows that leisure activities have a positive impact on cognitive function and dementia. This review aimed to systematically summarize the current evidence on this topic taking into account the limitations of the studies and biological plausibility for the underlying mechanisms linking cognition, dementia and leisure activities ...
Wang, Hui-Xin, Xu, Weili, Pei, Jin-Jing
openaire +2 more sources
Listening to Hong Kong children's perspectives through pretend play
Abstract Quality in early childhood education and care (ECEC) has become an increasing concern in recent years. The issue has been regularly discussed by different stakeholders. However, the rising concern regarding quality in ECEC has not seriously taken into account children's perspectives.
Suzannie K. Y. Leung
wiley +1 more source
‘Where are the adults?’: Troubling child‐activism and children's political participation
Abstract Children's political participation is a well‐established theme in childhood studies. In this article we offer an original account of child activism that takes into account the entangled and emergent aspect of children as activists. We begin with a historical and a conceptual review, noting the importance of mid‐20th century developments such ...
Sharon Hunter, Claire Cassidy
wiley +1 more source

