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Abstract The assurance of sustainability information by small and medium‐sized entities (SMEs) has not attracted much research interest to date. To rectify this, we draw on a sample of European firms (from the EU, the United Kingdom and Norway) extracted from the Global Reporting Initiative (GRI) database and explore the disclosure variable in relation
Antonio Somoza
wiley +1 more source
Semantic Implications of Leisure among Isfahani Citizens: A Qualitative Research [PDF]
Introduction As a new concept is emerging from separation of work and home, technological advances, and the social division of labor, leisure time has provided people with the opportunity of turning away from the limits and constraints of modern social ...
Yaser Rastegar+3 more
doaj +1 more source
Supporting Piggybacked Co-Located Leisure Activities via Augmented Reality [PDF]
Technology, especially the smartphone, is villainized for taking meaning and time away from in-person interactions and secluding people into "digital bubbles". We believe this is not an intrinsic property of digital gadgets, but evidence of a lack of imagination in technology design. Leveraging augmented reality (AR) toward this end allows us to create
arxiv
Grade Inflation and Stunted Effort in a Curved Economics Course [PDF]
To protect his teaching evaluations, an economics professor uses the following exam curve: if the class average falls below a known target, $m$, then all students will receive an equal number of free points so as to bring the mean up to $m$. If the average is above $m$ then there is no curve; curved grades above $100\%$ will never be truncated to $100\%
arxiv
LEISURE TIME FOR SECONDARY SCHOOL STUDENTS
Today, in education prevails the paradigm that is geared towards the complete and varied development of a person. This implies the development of the students ability for self-determination towards various other perspective offered by contemporary social
Besa Havziu, Teuta Ramadani Rasimi
doaj +1 more source
Gambling and crime: An exploration of gambling availability and culture in an English prison
Abstract Background There is evidence that prisoners have the highest rate of problem gambling in any population, but little is known about the nature of in‐prison gambling, the motives for it or how it relates to prior gambling behaviour. Aims To investigate the prevalence and type of gambling prior to prison and the prevalence, type, and reasons for ...
Lauren Rebecca Smith+2 more
wiley +1 more source
Millennials' perspective on leisure time [PDF]
The purpose of this research is to explore leisure time of millennials in Serbia. We have put the content and structure of their 'free time' into the focus; moreover, we are interested in how far or how close young people's freely chosen activities, and ...
Gajić Jelena+3 more
doaj
We make the road by walking: challenging conceptualisations of leisure time for children in poverty [PDF]
In this article, we discuss a research project focusing on the ways in which children in poverty spend and experience their leisure time. We argue that the dominant conceptualisation of leisure time participation reduces poverty to a lack of social and ...
Alanen+44 more
core +1 more source
Objective Walk With Ease (WWE) is a six‐week arthritis‐appropriate evidence‐based physical activity program traditionally offered in a face‐to‐face format. Because many populations encounter participation barriers to in‐person programs, WWE was modified for telephone delivery (WWE‐T).
Christine A. Pellegrini+5 more
wiley +1 more source
The psychological benefits of participation in leisure pursuits for adolescents [PDF]
This paper looks to better understand the effects leisure has on adolescents. Leisure is an important past time for adolescents since they have so much free time to pursue activities.
McKay, Caitlyn
core +2 more sources