Results 21 to 30 of about 1,797,737 (166)

Generic Hölder level sets on fractals

open access: yesJournal of Mathematical Analysis and Applications, 2022
Hausdorff dimensions of level sets of generic continuous functions defined on fractals were considered in two papers by R. Balka, Z. Buczolich and M. Elekes. In those papers the topological Hausdorff dimension of fractals was defined. In this paper we start to study level sets of generic $1$-Hölder-$α$ functions defined on fractals.
Zoltán Buczolich   +2 more
openaire   +5 more sources

Generation of Space Shooter Level Using Genetic Approach

open access: yesJurnal Informatika, 2019
In this article, we used genetic algorithm and geometric-based approach to generating level for 2D space shooter game. We used the defined fitness value from game designer to limit the fitness value of the genetic algorithm process.
Ahmad Hamdani, Wahyu Andhyka Kusuma
doaj   +1 more source

Start small: Training controllable game level generators without training data by learning at multiple sizes

open access: yesAlexandria Engineering Journal, 2023
A level generator is a tool that generates game levels from noise. Training a generator without a dataset suffers from feedback sparsity, since it is unlikely to generate a playable level via random exploration. A common solution is shaped rewards, which
Yahia Zakaria   +2 more
doaj   +1 more source

Sentence-level heuristic tree search for long text generation

open access: yesComplex & Intelligent Systems, 2023
In this study, we primarily aim to address the exposure bias issue in long text generation intrinsic to statistical language models. We propose a sentence-level heuristic tree search algorithm, specially tailored for long text generation, to mitigate the
Zheng Chen, Zhejun Liu
doaj   +1 more source

Multi-Objective level generator generation with Marahel [PDF]

open access: yesInternational Conference on the Foundations of Digital Games, 2020
Published at the PCGWorkshop 2020, 8pages, 7 ...
Khalifa, Ahmed, Togelius, Julian
openaire   +2 more sources

Novel Linguistic Steganography Based on Character-Level Text Generation

open access: yesMathematics, 2020
With the development of natural language processing, linguistic steganography has become a research hotspot in the field of information security. However, most existing linguistic steganographic methods may suffer from the low embedding capacity problem.
Lingyun Xiang   +4 more
doaj   +1 more source

Estimating Distributed Generation Reliability Level [PDF]

open access: yesRE&PQJ
The paper considers the reliability level of different distributed generation units. The world comparative statistics of reliability parameters depending on the unit capacity and other influencing factors are presented. The study includes an analysis of possible approaches to the correction of statistical parameters under the particular conditions. The
Samoylenko, V. O.   +2 more
openaire   +2 more sources

Freight demand generation on commodity and loading unit level

open access: yesEuropean Journal of Transport and Infrastructure Research, 2017
Freight sustains our daily lives and economy. Information on its characteristics, its production and consumption locations and its modes of transport are consequently of a crucial importance for private and public decision makers.
Koen Mommens   +2 more
doaj   +1 more source

A New 1-ϕ, Seventeen Level Inverter Topology With Less Number of Power Devices for Renewable Energy Application

open access: yesFrontiers in Energy Research, 2020
In this paper, a new seventeen level inverter topology is proposed for single-phase grid-connected renewable energy applications. The proposed inverter topology can provide seventeen levels in the output voltage while using a lesser number of power ...
Phani Kumar Chamarthi   +2 more
doaj   +1 more source

Action Generation Adapted to Low-Level and High-Level Robot-Object Interaction States

open access: yesFrontiers in Neurorobotics, 2019
Our daily environments are complex, composed of objects with different features. These features can be categorized into low-level features, e.g., an object position or temperature, and high-level features resulting from a pre-processing of low-level ...
Carlos Maestre   +3 more
doaj   +1 more source

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