Results 121 to 130 of about 4,727,591 (200)
Future of edge AI in biodiversity monitoring
Abstract Many ecological decisions are slowed by the gap between collecting and analysing biodiversity information. Edge computing moves data processing closer to the sensor, with edge artificial intelligence (AI) using AI models for data processing and selective data transfer.
Aude Vuilliomenet +2 more
wiley +1 more source
Splatshop: Efficiently Editing Large Gaussian Splat Models
Abstract We present Splatshop, a highly optimized toolbox for interactive editing (selection, deletion, painting, transformation, …) of 3D Gaussian Splatting models. Utilizing a comprehensive collection of heuristic approaches, we carefully balance between exact and fast rendering to enable precise editing without sacrificing real‐time performance. Our
Markus Schütz +5 more
wiley +1 more source
Light-Front Singularities [PDF]
Calculations in light-front quantization are sometimes found to lead to singularities that are not present in the corresponding manifestly covariant treatment.
Bakker, B.L.G., Bernard L. G. Bakker
core +2 more sources
Real‐Time Rendering of Dynamic Line Sets using Voxel Ray Tracing
Abstract Real‐time rendering of dynamic line sets is relevant in many visualization tasks, including unsteady flow visualization and interactive white matter reconstruction from Magnetic Resonance Imaging. High‐quality global illumination and transparency are important for conveying the spatial structure of dense line sets, yet remain difficult to ...
B. Kraaijeveld +3 more
wiley +1 more source
Authoring Terrestrial Planets with Diffusion Models
Abstract To support the design and subsequent generation of terrestrial planets for use in the creative media, we propose a solution that employs a generative model trained on satellite data from planetary bodies with a defined solid surface, such as the Earth and Mars.
Oliver Borg +6 more
wiley +1 more source
Differentiable Randers‐Finsler Eikonal Solvers
Abstract Fast and differentiable solvers for anisotropic and asymmetric distance fields are a key primitive in geometry processing, enabling gradient‐based optimization over metrics, drift fields, and downstream objectives that depend on geodesic distances and geodesics.
Barak Gahtan +2 more
wiley +1 more source
Scalable Computation of Topological Abstractions for Scalar Data
Abstract Topological data analysis has become an important tool for large scale scalar data analysis and visualization, efficiently extracting the inherent structure and features of interest of the data. However, with growing dataset sizes and complexity, it is increasingly becoming infeasible to compute topological abstractions of interest in serial ...
M. Will +6 more
wiley +1 more source
CuRast: Cuda‐Based Software Rasterization for Billions of Triangles
Abstract This paper presents a CUDA‐based software rasterizer capable of rendering up to a billion unique triangles, or up to 4 billion instanced triangles, in real time at 60 fps on an RTX 5090. By specifically targeting dense, opaque meshes, our approach is able to outperform the native GPU rasterization pipeline in these scenarios.
M. Schütz +3 more
wiley +1 more source
Abstract In 1922, Léon Brillouin introduced the idea of light scattering from thermal fluctuations, in a paper titled: ‘Diffusion de la lumière et des rayons X par un corps transparent et homogéne, influence de l'agitation thermique’. Brillouin's mathematical treatment elegantly unifies principles from thermodynamics, optics and electromagnetic theory (
Pierre Bouvet, Kareem Elsayad
wiley +1 more source
An optically addressed nested Fourier metasurface is presented for programmable multidimensional diffraction routing without electrical interconnects. Local Fourier‐mode engineering combined with global superlattice diffraction enables on‐demand reconfigurable routing.
Jing Guo +11 more
wiley +1 more source

