Do deepfakes, digital replicas and human digital twins justify personality rights?
Abstract Unauthorised deepfakes are deeply problematic, from the spreading of misinformation to non‐consensual pornographic content. This paper asks whether deepfakes, digital replicas and human digital twins justify personality rights. To address this question, it examines the harms that deepfakes can cause through disinformation, demeaning content ...
Hayleigh Bosher
wiley +1 more source
Tools of the Trade: A Survey of Various Agent Based Modeling Platforms [PDF]
Agent Based Modeling (ABM) toolkits are as diverse as the community of people who use them. With so many toolkits available, the choice of which one is best suited for a project is left to word of mouth, past experiences in using particular toolkits and ...
Cynthia Nikolai, Gregory Madey
core
Artificial Creativity and Human Fragility
Abstract This article critiques the widespread assumption that generative AI systems exhibit genuine artistic creativity. While such systems can produce novel and aesthetically appealing outputs, assessments based solely on results obscure fundamental differences between human and artificial agents.
Johanna Merz
wiley +1 more source
Comics, robots, fashion and programming: outlining the concept of actDresses [PDF]
This paper concerns the design of physical languages for controlling and programming robotic consumer products. For this purpose we explore basic theories of semiotics represented in the two separate fields of comics and fashion, and how these could be ...
Fernaeus, Ylva, Jacobsson, Mattias
core +1 more source
Text as tape: On the voice in the late prose of Friederike Mayröcker
Abstract For a text to have a voice means to be caught in a paradox: the text obviously does not speak, so what is that tone rising from the pages? Taking hold of a striking ambivalence, this essay examines the relationship between text and voice in the late prose of Austrian poet Friederike Mayröcker.
Astrid Elander
wiley +1 more source
The Boston Girls Sports & Physical Activity Project: Final Report to the Barr Foundation [PDF]
The main goal of the three-year Boston Girls' Sports & Physical Activity Project (BGSPAP) was to create an integrated and sustainable network of community-based programs that use sports and physical activity to favorably influence the physical ...
core
Exploring 2D Geometric Shape Classification Using AI‐Driven Feature Tables in Mathematics
ABSTRACT This study explored the effectiveness of an AI‐integrated instructional task designed to enhance preservice teachers' understanding of the features and hierarchical relationships of 2D geometric shapes. Originally developed and tested in online K‐12 professional development settings, this intervention was adapted for in‐person preservice ...
Yasemin Gunpinar, Woonhee Sung
wiley +1 more source
Making mathematics phenomenal : Based on an Inaugural Professorial Lecture delivered at the Institute of Education, University of London, on 14 March 2012 [PDF]
Mathematics is often portrayed as an 'abstract' cerebral subject, beyond the reach of many. In response, research with digital technology has led to innovative design in which mathematics can be experienced to some extent like everyday phenomena.
Pratt, David
core +1 more source
Abstract Schools are increasingly positioned as key settings for promoting health behaviours and well‐being. Curriculum for Wales (CfW) represents major national reform of the Welsh education system, placing unprecedented focus on health and well‐being for learners in compulsory education (aged 3–16).
Rochelle Embling +3 more
wiley +1 more source
Education vs. Entertainment: A Cultural History of Children's Software [PDF]
Part of the Volume on the Ecology of Games: Connecting Youth, Games, and Learning This chapter draws on ethnographic material to consider the cultural politics and recent history of children's software and reflects on how this past can inform our current
Mizuko Ito
core

