Results 251 to 260 of about 53,874 (268)
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Gamblified digital product offerings: an experimental study of loot box menu designs
Electronic Markets, 2021Martin Adam +2 more
exaly
Current loot box warnings are ineffective for informing consumers
Computers in Human Behavior, 2023Eamon Garrett +2 more
exaly
Drafting video game loot box regulation for dummies: a Chinese lesson
Information and Communications Technology Law, 2022Leon Y Xiao
exaly
The relationship of loot box purchases to problem video gaming and problem gambling
Addictive Behaviors, 2019Lia Nower
exaly
Associations between loot box use, problematic gaming and gambling, and gambling-related cognitions
Addictive Behaviors, 2019Gabriel A Brooks, Luke Clark
exaly
Chain Your Loot: Implementing Blockchain into Gaming Loot Box Markets
2025 IEEE 15th Annual Computing and Communication Workshop and Conference (CCWC)Safa Ali +5 more
openaire +1 more source

