Results 121 to 130 of about 18,295 (148)
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Rule-Based Action Recognition: Performance Comparison between Lua and GDL Script Language

2016 10th International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing (IMIS), 2016
The main novelty of this paper is presenting the implementation of GDL classifier in pure Lua language. We also present the evaluation of this implementation for motion capture data classification in real-time and compare the execution time with GDL 1.1 implementation.
Tomasz Hachaj, Marek R. Ogiela
openaire   +1 more source

Integration of Lua script interpreter for automatic device configuration using TR-069

2014 22nd Telecommunications Forum Telfor (TELFOR), 2014
Network technologies development provides constant access to the consumer electronic devices, so that they are becoming remotely managed. This paper presents a solution for support of Lua based configuration scripts definition as a part of the auto-configuration system. This system enables the user to create, control or remove configuration scripts and
Nemanja Ignjatov   +3 more
openaire   +1 more source

Powering intelligent instruments with Lua scripting

2009 IEEE AUTOTESTCON, 2009
As the power of the integrated processors that control today's instruments continues to climb, instrument vendors will increasingly add features that allow users to utilize the added intelligence by embedding custom applications directly onboard the instrument. For the test, measurement and automation industries, this paradigm is a complement to, among
openaire   +1 more source

Design and Implementation of Spacecraft Telecommand Quickly Generation System Based on LUA Script

2020
During the test of the spacecraft, a large number of telecommands need to be injected to verify the correctness of the functional performance. In order to improve the efficiency of telecommand generation and use, this article designs a Lua script-based telecommand quickly generation system.
He Gao   +5 more
openaire   +1 more source

Beginning Lua Scripting

2019
To add custom functionality for input controls, enemy controls, and other various gameplay values, we need to harness the powers of the Lua programming language. In this chapter, we will first have a programming in Lua crash course, then we will look at in-game examples for Amazon Lumberyard.
openaire   +1 more source

Gerenciamento de Agentes Remotos no Projeto Subverse via Scripts embutidos em Linguagem LUA

Anais do VI Workshop-Escola de Sistemas de Agentes, seus Ambientes e Aplicações (WESAAC 2012), 2012
O Projeto Subverse é uma plataforma de aprendizado em constante evolução, para que alunos de cursos de computação possam trabalhar na prática diversas teorias apresentadas nas disciplinas. Este se apresenta como um mundo virtual para a implementação de agentes baseados no paradigma de jogos multijogador. Contudo, quando há a necessidade de alteração da
openaire   +1 more source

Indic handwritten script identification using offline-online multi-modal deep network

Information Fusion, 2020
Partha Pratim Roy, Umapada Pal
exaly  

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