Results 201 to 210 of about 27,675 (240)
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Real-Time Posture Reconstruction for Microsoft Kinect

IEEE Transactions on Cybernetics, 2013
The recent advancement of motion recognition using Microsoft Kinect stimulates many new ideas in motion capture and virtual reality applications. Utilizing a pattern recognition algorithm, Kinect can determine the positions of different body parts from the user.
Shum, Hubert P.H.   +3 more
openaire   +5 more sources

Microsoft Kinect Sensor and Its Effect

IEEE Multimedia, 2012
Recent advances in 3D depth cameras such as Microsoft Kinect sensors (www.xbox.com/en-US/kinect) have created many opportunities for multimedia computing. The Kinect sensor lets the computer directly sense the third dimension (depth) of the players and the environment. It also understands when users talk, knows who they are when they walk up to it, and
Zhengyou Zhang
openaire   +3 more sources

Characterization of Different Microsoft Kinect Sensor Models

IEEE Sensors Journal, 2015
This experimental study investigates the performance of three different models of the Microsoft Kinect sensor using the OpenNI driver from Primesense. The accuracy, repeatability, and resolution of the different Kinect models' abilities to determine the distance to a planar target was explored.
DiFilippo, Nicholas M., Jouaneh, Musa
openaire   +4 more sources

Microsoft’s Kinect SDK

2011
Microsoft Research launched its Kinect for Windows Software Development Kit (SDK) with great fanfare on June 16, 2011, a little more than seven months after the device was released into the wild. While Microsoft perhaps never intended to support development for the Kinect on Windows and was likely surprised by the intensive interest the device ...
Sean Kean   +2 more
openaire   +1 more source

Microsoft Kinect™ Range Camera

2012
The Microsoft Kinect™ range camera (for simplicity just called Kinect™ in the sequel) is a light-coded range camera capable to estimate the 3D geometry of the acquired scene at 30 fps with VGA (640 x 480) spatial resolution. Besides its lightcoded range camera, the Kinect™ also has a color video-camera and an array of microphones.
Carlo Dal Mutto   +2 more
openaire   +1 more source

Sign language recognition using Microsoft Kinect

2013 Sixth International Conference on Contemporary Computing (IC3), 2013
In last decade lot of efforts had been made by research community to create sign language recognition system which provide a medium of communication for differently-abled people and their machine translations help others having trouble in understanding such sign languages.
Anant Agarwal, Manish K Thakur
openaire   +1 more source

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2013
This study entitled Evaluation of the cloud point being recorded by the Microsoft s Xbox Kinect machine examines methodologies for recording - creation - studying cloud points. In the international literature several methods are identified for recording and study, some of which are presented in this paper.
openaire   +1 more source

Sign Language Recognition Using Microsoft Kinect

2020
Sign language is a language used by people with hearing impairments to communicate using gestures. Hand motion is one of the strategies utilized in gesture-based communication. Through the years, many researchers have put forth their models for automatic sign language recognition.
Simran Kaur   +4 more
openaire   +1 more source

Dance Composition Using Microsoft Kinect

2015
In this work, we propose a novel approach in which a system autonomously composes dance sequences from previously taught dance moves with the help of the well-known differential evolution algorithm. Initially, we generated a large population of dance sequences.
Reshma Kar   +2 more
openaire   +1 more source

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