Results 201 to 210 of about 27,675 (240)
Some of the next articles are maybe not open access.
Real-Time Posture Reconstruction for Microsoft Kinect
IEEE Transactions on Cybernetics, 2013The recent advancement of motion recognition using Microsoft Kinect stimulates many new ideas in motion capture and virtual reality applications. Utilizing a pattern recognition algorithm, Kinect can determine the positions of different body parts from the user.
Shum, Hubert P.H. +3 more
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Microsoft Kinect Sensor and Its Effect
IEEE Multimedia, 2012Recent advances in 3D depth cameras such as Microsoft Kinect sensors (www.xbox.com/en-US/kinect) have created many opportunities for multimedia computing. The Kinect sensor lets the computer directly sense the third dimension (depth) of the players and the environment. It also understands when users talk, knows who they are when they walk up to it, and
Zhengyou Zhang
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Characterization of Different Microsoft Kinect Sensor Models
IEEE Sensors Journal, 2015This experimental study investigates the performance of three different models of the Microsoft Kinect sensor using the OpenNI driver from Primesense. The accuracy, repeatability, and resolution of the different Kinect models' abilities to determine the distance to a planar target was explored.
DiFilippo, Nicholas M., Jouaneh, Musa
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2011
Microsoft Research launched its Kinect for Windows Software Development Kit (SDK) with great fanfare on June 16, 2011, a little more than seven months after the device was released into the wild. While Microsoft perhaps never intended to support development for the Kinect on Windows and was likely surprised by the intensive interest the device ...
Sean Kean +2 more
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Microsoft Research launched its Kinect for Windows Software Development Kit (SDK) with great fanfare on June 16, 2011, a little more than seven months after the device was released into the wild. While Microsoft perhaps never intended to support development for the Kinect on Windows and was likely surprised by the intensive interest the device ...
Sean Kean +2 more
openaire +1 more source
Microsoft Kinect™ Range Camera
2012The Microsoft Kinect™ range camera (for simplicity just called Kinect™ in the sequel) is a light-coded range camera capable to estimate the 3D geometry of the acquired scene at 30 fps with VGA (640 x 480) spatial resolution. Besides its lightcoded range camera, the Kinect™ also has a color video-camera and an array of microphones.
Carlo Dal Mutto +2 more
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Sign language recognition using Microsoft Kinect
2013 Sixth International Conference on Contemporary Computing (IC3), 2013In last decade lot of efforts had been made by research community to create sign language recognition system which provide a medium of communication for differently-abled people and their machine translations help others having trouble in understanding such sign languages.
Anant Agarwal, Manish K Thakur
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2013
This study entitled Evaluation of the cloud point being recorded by the Microsoft s Xbox Kinect machine examines methodologies for recording - creation - studying cloud points. In the international literature several methods are identified for recording and study, some of which are presented in this paper.
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This study entitled Evaluation of the cloud point being recorded by the Microsoft s Xbox Kinect machine examines methodologies for recording - creation - studying cloud points. In the international literature several methods are identified for recording and study, some of which are presented in this paper.
openaire +1 more source
Sign Language Recognition Using Microsoft Kinect
2020Sign language is a language used by people with hearing impairments to communicate using gestures. Hand motion is one of the strategies utilized in gesture-based communication. Through the years, many researchers have put forth their models for automatic sign language recognition.
Simran Kaur +4 more
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Dance Composition Using Microsoft Kinect
2015In this work, we propose a novel approach in which a system autonomously composes dance sequences from previously taught dance moves with the help of the well-known differential evolution algorithm. Initially, we generated a large population of dance sequences.
Reshma Kar +2 more
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