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Model Driven Development with Mechatronic UML

2008 IEEE Symposium on Visual Languages and Human-Centric Computing, 2008
Model Driven Development with Mechatronic UML Visual languages form a constituent part of a well-established software development paradigm, namely model driven development. The structure and functionality of the software is precisely specified by a model which can be formally analyzed concerning important (safety and liveness) properties of the system ...
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Agile Model-Driven Development in Practice

IEEE Software, 2011
This article presents practical experiences and lessons learned in defining and implementing an agile model-driven development process using the MDD tools chain. This process and its implementation inherit the merits of scrum, extreme programming, and the Unified Software Development Processes.
Yuefeng Zhang, Shailesh Patel
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Model driven development with Ada

ACM SIGAda Ada Letters, 2004
System and software development has become an increasingly complex science. With so many emerging devices, processors, systems specification languages, software implementation languages, and tools for all of these, there needs to be a common denominator in the development process that brings focus back on the application. Model-Driven Development (MDD)
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A Rigouous Framework for Model-Driven Development [PDF]

open access: possible, 2006
The model-driven architecture (MDA) is an approach to model-centric software development. The concepts of models, metamodels, and model transformations are at the core of MDA. Model-driven development (MDD) distinguishes different kinds of models: the computation-independent model (CIM), the platform-independent model (PIM), and the platform-specific ...
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A Workflow for Model Driven Game Development

2015 IEEE 19th International Enterprise Distributed Object Computing Conference, 2015
Software development faces challenges from high expectation of software qualities, complexity of software and long development cycle. While Domain Specific Modeling (DSM) is helping developers overcome many of these challenges in many domains, it is not generally applied in the computer game domain.
Hong Guo 0004   +3 more
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Model-Driven Development with eUML-ARC

Proceedings of the 27th Annual ACM Symposium on Applied Computing, 2012
Model-Driven Development (MDD) with eUML-ARC uses a synthesis of executable UML and the ARC (Agent, Role, Coordination) programming model. An entity in the ARC model is composed of concurrent role-based agents, enabling collaboration-based design and exposing both inter-entity and intra-entity parallelism, thereby facilitating the development of ...
Kevin Marth, Shangping Ren
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Model-driven development with predictable quality

Companion to the 22nd ACM SIGPLAN conference on Object-oriented programming systems and applications companion, 2007
The PACC Starter Kit is an eclipse-based development environment that combines a model-driven development approach with reasoning frameworks that apply performance, safety, and security analyses. These analyses predict runtime behavior based on specifications of component behavior and are accompanied by some measure of confidence.
James Ivers, Gabriel A. Moreno
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Separation of concerns in model-driven development

IEEE Software, 2003
MDD has improved productivity, quality, and platform independence but hasn't been that successful at supporting reuse and system evolution. To do so, a system must be specified as a composition of multiple views corresponding to stakeholders and their concerns.
Vinay Kulkarni 0001, Sreedhar Reddy
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Metrics for model driven requirements development

Proceedings of the 28th international conference on Software engineering, 2006
The CMMI defines two process areas associated with requirements elicitation: Requirements Development (RD) and Requirements Management (REQM). The Measurements and Analysis process area (MA) requires measurements and quantitative objectives for RD and REQM, but nowhere does it state what those measurements are.
Brian Berenbach, Gail Borotto
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Model-driven development of learning objects

2011 Frontiers in Education Conference (FIE), 2011
The development of effective learning objects that explores blended learning, collaborative, and open development requires a laborious process. Information created and used at each phase of the process must be manually translated and augmented until achieving a proper product.
Marco Aurélio Graciotto Silva   +2 more
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