Results 181 to 190 of about 1,679,836 (294)
Potential Effects of Music on Non-Motor Symptoms in Parkinson's Disease: Translating Mechanisms to Therapy. [PDF]
Ballmann CG +4 more
europepmc +1 more source
Distinct music frequencies used are as follows: – 528 Hz → BDNF & CREB (learning, memory, and neuroplasticity). – 432 Hz → GRP78 (cellular stress response marker). – Stroop Test → No immediate cognitive difference. Note that a frequency of 528 Hz showed a pattern compatible with enhanced neurotrophic signaling, while a frequency of 432 Hz was linked to
Ümmü Gülşen Bozok +3 more
wiley +1 more source
Editorial: Music and medicine: from basic science to clinical practice. [PDF]
Lesiuk T, Viskontas IV, Galiatsatos P.
europepmc +1 more source
A high‐performance Triboelectric Nanogenerator (TENG) acoustic sensor using polyimine/graphite polypropylene (PI/GP) was developed for real‐time, sustainable sound monitoring and classification. The self‐powered device delivers 25.67 μW output power, 92.7% accuracy with MobileNet V1, and powers a wireless transmission circuit, demonstrating dual ...
Majid Haji Bagheri +8 more
wiley +1 more source
Influence of Live Music and Tasting Assessment on Hedonic and Emotional Responses of Wine in Public Tasting Events. [PDF]
Marangoni R +7 more
europepmc +1 more source
ABSTRACT Background and Aims Progressive muscle relaxation (PMR) is a complementary therapy to reduce tension. The present research was conducted to assess the effect of the Progressive muscle relaxation (PMR) on death anxiety and sleep quality of cancer patients. Methods This was an experimental study with pre‐test and post‐test design.
Hadi Hasani +2 more
wiley +1 more source
The neuroesthetics of music as an alternative therapeutic model for enhancing youth mental wellbeing. [PDF]
Pradeep K +4 more
europepmc +1 more source
Extended Reality in Rehabilitation Medicine: A Systematic Review
ABSTRACT Background and Aims This systematic review synthesizes current evidence on the application of extended reality (XR) technologies, comprising virtual reality (VR), augmented reality (AR), and mixed reality (MR), in rehabilitation medicine, assessing their effects across diverse rehabilitation domains and clinical outcomes.
Jie Hao, Yao Yao, Ka‐Chun Siu
wiley +1 more source

