Results 161 to 170 of about 5,704 (200)

Extreme point and halving edge search in abstract order types.

open access: yesComput Geom, 2013
Aichholzer O, Miltzow T, Pilz A.
europepmc   +1 more source

Approximate Guarding of Monotone and Rectilinear Polygons [PDF]

open access: yesAlgorithmica, 2012
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Bengt J Nilsson
exaly   +7 more sources
Some of the next articles are maybe not open access.

Testing a simple polygon for monotonicity

Information Processing Letters, 1981
Franco P Preparata, Kenneth J Supowit
exaly   +2 more sources

Covering a Simple Polygon by Monotone Directions

open access: yesLecture Notes in Computer Science, 2008
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Hee-Kap Ahn   +2 more
exaly   +5 more sources

On decomposing polygons into uniformly monotone parts

Information Processing Letters, 1988
We present an \(O(n^ 3)\) algorithm for finding a maximum set of independent chords in a circle with n vertices on its circumference. We use this result to partition simple polygons into the minimum number of uniformly monotone polygons. Two or more polygons are uniformly monotone if they are monotone with respect to a common axis.
Simeon Ntafos
exaly   +3 more sources

Triangulating a monotone polygon in parallel

Lecture Notes in Computer Science, 1988
Given a simple n-sided polygon, the triangulation problem is to partition the interior of the polygon into n — 2 triangles by adding n — 3 nonintersecting diagonals. We propose an O(log n)-time algorithm for triangulating monotone n-sided polygons using only n/log n processors in the CREW-PRAM model.
exaly   +2 more sources

Uniformly monotone partitioning of polygons

Theoretical Computer Science
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Hee-Kap Ahn
exaly   +3 more sources

Optimal uniformly monotone partitioning of polygons with holes

CAD Computer Aided Design, 2012
Polygon partitioning is an important problem in computational geometry with a long history. In this paper we consider the problem of partitioning a polygon with holes into a minimum number of uniformly monotone components allowing arbitrary Steiner points. We call this the MUMC problem.
Ajay Joneja, David M Mount
exaly   +3 more sources

A new linear algorithm for triangulating monotone polygons

Pattern Recognition Letters, 1984
Summary: Let \(P=(p_ 1,p_ 2,...,p_ n)\) be a monotone polygon whose vertices are specified in terms of cartesian coordinates in order. A new simple two-step procedure is presented for triangulating P, without the addition of new vertices, in O(n) time.
Godfried T Toussaint
exaly   +2 more sources

Home - About - Disclaimer - Privacy