Results 241 to 250 of about 108,873 (282)
Some of the next articles are maybe not open access.
ACM SIGGRAPH 2010 Talks, 2010
Motion blur is key to delivering a sense of speed in interactive video game rendering. Further, simulating accurate camera optical exposure properties and reduction of temporal aliasing brings us closer to high quality real-time rendering productions.
Matt Ritchie +2 more
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Motion blur is key to delivering a sense of speed in interactive video game rendering. Further, simulating accurate camera optical exposure properties and reduction of temporal aliasing brings us closer to high quality real-time rendering productions.
Matt Ritchie +2 more
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Bayesian motion blur identification using blur priori
Proceedings 2003 International Conference on Image Processing (Cat. No.03CH37429), 2004This paper presents a new approach to motion blur identification based on Bayesian paradigm and maximum a posteriori (MAP) method. To represent general spatial-invariant motion blurs, especially those caused by nonuniform and nonstraight motions, a new blur model is proposed by incorporating the knowledge of blur type or partially known motion shape as
Xuezheng Liu +3 more
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On the Processing of a Motion-Blurred Image
SIAM Journal on Applied Mathematics, 1987The problem considered here is that of reconstructing digital test patterns in dimension one, patterns which have been blurred through a smearing transform mechanism to which noise was added. The reconstruction method is a smoothed Fourier transform technique.
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14.2: Visible Motion Blur: A Perceptual Metric for Display Motion Blur
SID Symposium Digest of Technical Papers, 2010Abstract We propose a perceptual metric of display motion blur that corresponds to the visibility of the artifact. It incorporates the visual sensitivity to contrast and spatial frequency, as well as masking effects.
Andrew B. Watson, Albert J. Ahumada
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1987
A phenomenon called aliasing is a major problem in image synthesis. The term refers to the fact that this phenomenon occurs when a low-frequency signal appears as an “alias” of a high-frequency signal after sampling. Practically, this means that resolution in the object space is infinite when compared with resolution in the display space.
Nadia Magnenat-Thalmann, Daniel Thalmann
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A phenomenon called aliasing is a major problem in image synthesis. The term refers to the fact that this phenomenon occurs when a low-frequency signal appears as an “alias” of a high-frequency signal after sampling. Practically, this means that resolution in the object space is infinite when compared with resolution in the display space.
Nadia Magnenat-Thalmann, Daniel Thalmann
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Motion blur identification in noisy images using mathematical models and statistical measures
Pattern Recognition, 2007Mohsen Ebrahimi Moghaddam +1 more
exaly
Frequency analysis and sheared reconstruction for rendering motion blur
ACM Transactions on Graphics, 2009Nicolas Holzschuch +2 more
exaly
5D Covariance tracing for efficient defocus and motion blur
ACM Transactions on Graphics, 2013Laurent Belcour +2 more
exaly
Correction of Spatially Varying Image and Video Motion Blur Using a Hybrid Camera
IEEE Transactions on Pattern Analysis and Machine Intelligence, 2010Yu-Wing Tai, Stephen Lin
exaly
Perceptual considerations for motion blur rendering
ACM Transactions on Applied Perception, 2011Fernando Navarro +2 more
exaly

