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Generic Initialization for Motion Capture from 3D Shape

2010
Real time and markerless motion capture is an active research area, due to applications in human-computer interactions, for example. A large part of the existing markerless motion capture methods require an initialization step, consisting in finding the initial position of the different limbs of the subject.
Raynal, Benjamin   +2 more
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Passive 3D human motion capture

ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97 on - SIGGRAPH '97, 1997
Ioannis A. Kakadiaris, Dimitris Metaxas
openaire   +1 more source

Joint motion and reflectance capture for relightable 3D video

ACM SIGGRAPH 2005 Sketches on - SIGGRAPH '05, 2005
Theobalt, C. ; https://orcid.org/0000-0001-6104-6625   +6 more
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Overground Running Reliability With Markerless 3D Motion Capture

Medicine & Science in Sports & Exercise, 2023
Alyssa Staggs   +6 more
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MOTION CAPTURE FOR 3D DATABASES - Overview of Methods for Motion Capture in 3D Databases

Proceedings of the International Conference on Signal Processing and Multimedia Applications, 2008
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Physically plausible 3D human motion capture and synthesis with interactions

Modelling 3D human motion is highly important in numerous applications, including AR/VR, human-robot interaction, gaming, and character animations. To develop such applications, plausible 3D human motions need to be captured from sensing devices or synthesised based on the motion model definition.
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