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3D Physics-Based Numerical Simulations of Ground Motion in Istanbul from Earthquakes along the Marmara Segment of the North Anatolian Fault

Bulletin of The Seismological Society of America (BSSA), 2020
In this article, the outcomes of a research cooperation between Politecnico di Milano, Italy, and Munich RE, Germany, aiming to improve ground-motion estimation in the Istanbul area through 3D physics-based numerical simulations (PBSs), are illustrated.
M. Infantino   +4 more
semanticscholar   +1 more source

Integrating Real-World Motion: Physics Behind Racing Motorbikes at Mandalika

Jurnal Ilmiah Pendidikan Fisika Al-Biruni
This research aims to explore physics concepts involved in motorcycle racing and apply the analysis results as a fun physics learning media. This research is exploratory research with literature study and race video analysis by integrating literature ...
Afaurina Indriana Safitri   +2 more
semanticscholar   +1 more source

Physics-Based Motion Retiming

1995
By changing only the playback timing of a motion sequence, an animator can achieve a variety of effects that alter our perception of an event. In some scenarios, it may be important to consider physical properties of the motion when retiming (e.g., to preserve physical plausibility). However, existing retiming solutions can be quite time consuming when
McCann, James   +2 more
openaire   +1 more source

Incorporating Physics Principles for Precise Human Motion Prediction

IEEE Workshop/Winter Conference on Applications of Computer Vision
A variety of real-world applications rely on accurate predictions of 3D human motion from their past observations. While existing methods have made notable progress, their predictions over subsecond horizons can still be off by many centimeters.
Yufei Zhang   +2 more
semanticscholar   +1 more source

Morph: A Motion-free Physics Optimization Framework for Human Motion Generation

arXiv.org
Human motion generation has been widely studied due to its crucial role in areas such as digital humans and humanoid robot control. However, many current motion generation approaches disregard physics constraints, frequently resulting in physically ...
Zhuo Li   +7 more
semanticscholar   +1 more source

Spatial Correlations in CyberShake Physics‐Based Ground‐Motion Simulations

Bulletin of The Seismological Society of America (BSSA), 2019
When studying the performance of distributed infrastructure in earthquakes, spatial variations in strong ground motion have a significant impact. Currently, prediction models for spatial ground‐motion variations in future earthquakes are calibrated ...
Yilin Chen, J. Baker
semanticscholar   +1 more source

The Physics of Labyrinthine Motion Stimulus

Neurologic Clinics, 1990
This article attempts to demonstrate that by means of a single vertical axis rotary chair, motion stimuli can be selectively presented to any one pair of sensors in the labyrinths of the vestibular peripheral end organs, to the exclusion of the others by means of appropriate motion profiles and coupling of the sensors and the stimuli.
openaire   +2 more sources

VideoJAM: Joint Appearance-Motion Representations for Enhanced Motion Generation in Video Models

International Conference on Machine Learning
Despite tremendous recent progress, generative video models still struggle to capture real-world motion, dynamics, and physics. We show that this limitation arises from the conventional pixel reconstruction objective, which biases models toward ...
Hila Chefer   +7 more
semanticscholar   +1 more source

Physics-based motion capture imitation with deep reinforcement learning

Motion in Games, 2018
We introduce a deep reinforcement learning method that learns to control articulated humanoid bodies to imitate given target motions closely when simulated in a physics simulator.
N. Chentanez   +4 more
semanticscholar   +1 more source

ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills

Robotics
Humanoid robots hold the potential for unparalleled versatility in performing human-like, whole-body skills. However, achieving agile and coordinated whole-body motions remains a significant challenge due to the dynamics mismatch between simulation and ...
Tairan He   +17 more
semanticscholar   +1 more source

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