Results 41 to 50 of about 1,874,836 (322)
Autonomous vehicles are expected to take complete control of the driving process, enabling the former drivers to act as passengers only. This could lead to increased sickness as they can be engaged in tasks other than driving. Adopting different sickness
Timotej Gruden +6 more
semanticscholar +1 more source
How feelings of unpleasantness develop during the progression of motion sickness symptoms
To mitigate motion sickness in self-driving cars and virtual reality, one should be able to quantify its progression unambiguously. Self-report rating scales either focus on general feelings of unpleasantness or specific symptomatology.
A. Reuten, S. Nooij, J. Bos, J. Smeets
semanticscholar +1 more source
Individual motion perception parameters and motion sickness frequency sensitivity in fore-aft motion
Previous literature suggests a relationship between individual characteristics of motion perception and the peak frequency of motion sickness sensitivity.
T. Irmak +4 more
semanticscholar +1 more source
Combined Method Comprising Low Burden Physiological Measurements with Dry Electrodes and Machine Learning for Classification of Visually Induced Motion Sickness in Remote-Controlled Excavator. [PDF]
Yoshioka N +6 more
europepmc +3 more sources
Motion sickness and space motion sickness.
Motion sickness occurs when man is expected to certain types of real or apparent motion. The signs and symptoms are malaise, pallor, cold sweating, nausea and vomiting. According to the sensory conflict theory, neural mismatch among the actual sensory input from the eyes, the vestibular apparatus and the somatosensory receptors and the signals expected
Toru Matsunaga, Noriaki Takeda
openaire +2 more sources
Based on sensory conflict theory, motion sickness is strongly related to the information processing capacity or resources of the brain to cope with the multi-sensory stimuli experienced by watching virtual reality (VR) content.
Sangin Park +4 more
semanticscholar +1 more source
A Study on Sensor System Latency in VR Motion Sickness
One of the most frequent technical factors affecting Virtual Reality (VR) performance and causing motion sickness is system latency. In this paper, we adopted predictive algorithms (i.e., Dead Reckoning, Kalman Filtering, and Deep Learning algorithms) to
Ripan Kumar Kundu +2 more
semanticscholar +1 more source
Feature extraction method of EEG based on wavelet packet reconstruction and deep learning model of VR motion sickness feature classification and prediction. [PDF]
Luo S, Ren P, Wu J, Wu X, Zhang X.
europepmc +2 more sources
Beyond sensory conflict: The role of beliefs and perception in motion sickness
Illusory self-motion often provokes motion sickness, which is commonly explained in terms of an inter-sensory conflict that is not in accordance with previous experience.
S. Nooij +3 more
semanticscholar +1 more source
This study examined the effect of passengers' active head-tilt and eyes-open/closed conditions on the severity of motion sickness in the lateral acceleration environment of cars.
Wada, Takahiro, Yoshida, Keigo
core +1 more source

