Results 51 to 60 of about 3,083 (207)
A New Interface Identification Technique Based on Absolute Density Gradient for Violent Flows [PDF]
An identification technique for sharp interface and penetrated isolated particles is developed for simulating two-dimensional, incompressible and immiscible two-phase flows using meshless particle methods in this paper.
Ma, Q., Zhou, Y.
core +2 more sources
An improved moving particle semi-implicit method for dam break simulation
Dam break is quite a common and hazard phenomenon in shipbuilding and ocean engineering. The objective of this study is to investigate dam break hydrodynamics with improved Moving Particle Semi-implicit method (MPS). Compared to traditional mesh methods,
Tan, M., Wu, Qiaorui, Xing, J.T.
core +1 more source
MLPG_R method for modelling 2D flows of two immiscible fluids [PDF]
This is a first attempt to develop the Meshless Local Petrov-Galerkin method with Rankine source solution (MLPG_R method) to simulate multiphase flows.
Colagrossi +43 more
core +1 more source
Numerical analysis of the eutectic melting and relocation of the b4c control rod materials by the MPFI-MPS method [PDF]
Eutectic melting and subsequent relocation of the boron-carbide (B4C) control rod materials were simulated by a particle method. In the past, it was difficult to simulate the eutectic melting by a particle method because the melting starts at the interface
Kondo, Masahiro +2 more
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Grouting mortar has widespread application in engineering because of the advantages of good durability, low cost, and environmental friendliness. To study the flowing properties of grouting mortar, laboratory minislump tests taking different rheological ...
Ailifeila Aierken +6 more
doaj +1 more source
For realistic turbulent flow simulations, quantitative representation of turbulent flow dynamics is desired. In the present study, two-dimensional homogeneous isotropic turbulence is simulated by using a grid-free vortex method to focus on the viscous ...
Yoshitaka TOTSUKA, Shinnosuke OBI
doaj +1 more source
A Survey of Ocean Simulation and Rendering Techniques in Computer Graphics [PDF]
This paper presents a survey of ocean simulation and rendering methods in computer graphics. To model and animate the ocean's surface, these methods mainly rely on two main approaches: on the one hand, those which approximate ocean dynamics with ...
Adabala +114 more
core +4 more sources
Harnessing Machine Learning to Understand and Design Disordered Solids
This review maps the dynamic evolution of machine learning in disordered solids, from structural representations to generative modeling. It explores how deep learning and model explainability transform property prediction into profound physical insight.
Muchen Wang, Yue Fan
wiley +1 more source
Some remarks on surface conditions of solid body plunging into water with particle method [PDF]
International audienceBackground The water splash patterns strongly depend on the surface conditions of the solid object. The present paper discusses the influence of the surface conditions of the solids falling into the water on the formation of the ...
Genki Yagawa +4 more
core +1 more source
Explicit‐Implicit Material Point Method for Dense Granular Flows With a Novel Regularized µ(I) Model
ABSTRACT The material point method (MPM) is widely employed to simulate granular flows. Although explicit time integration is favored in most current MPM implementations for its simplicity, it cannot rigorously incorporate the incompressible µ(I)‐rheology, an efficient model ubiquitously adopted in other particle‐based numerical methods. While operator‐
Hang Feng, Zhen‐Yu Yin
wiley +1 more source

