Results 211 to 220 of about 72,051 (311)

Layer3D: A 3D Layered Representation for Multiview Vector Graphics

open access: yesComputer Graphics Forum, EarlyView.
Abstract We present Layer3D, a novel 3D neural representation that models objects as collections of decomposable neural implicit primitives. These primitives enable the generation of layered images with consistent correspondences across viewpoints, establishing a flexible framework for multiview vector graphics decomposition.
Zhongyue Guan, Yixin Hu, Zeyu Wang
wiley   +1 more source

Validation of the MST-25: an extension of the modified shuttle test (MST)

open access: yesJournal of Cystic Fibrosis, 2009
Elkins, M.R., Dentice, R.L., Bye, P.T.
openaire   +1 more source

Generative Cutout Animation

open access: yesComputer Graphics Forum, EarlyView.
Abstract Cutout animation is one of the earliest forms of animation, and to this day remains a popular technique featured in numerous films including Monty Python and South Park series. Most computer animation systems, however, focus on different styles, including cel animation, making cutout animation somewhat underexplored.
Ivan Puhachov   +3 more
wiley   +1 more source

The Truth, the Whole Truth, and Nothing but the Truth: Automatic Visualization Evaluation from Reconstruction Quality

open access: yesComputer Graphics Forum, EarlyView.
Abstract Recent advances in AI enable the automatic generation of visualizations directly from textual prompts using agentic workflows. However, visualizations produced via one‐shot generative methods often suffer from insufficient quality, typically requiring a human in the loop to refine the outputs.
Roxana Bujack   +4 more
wiley   +1 more source

Genomic surveillance of multidrug-resistant Enterobacterales in a long-term care facility in Northern Italy based on a point prevalence screening. [PDF]

open access: yesSci Rep
Bianconi I   +8 more
europepmc   +1 more source

Physically Based Neural BRDF: A Framework for Physically Correct Material Reconstruction, Generation and Editing

open access: yesComputer Graphics Forum, EarlyView.
We introduce the physically based neural BRDF, a novel continuous representation for material appearance based on neural fields. Our model accurately performs real‐world material reconstruction, generation and editing, while uniquely enhancing the physical accuracy of neural BRDFs via three key aspects: energy conservation, Helmholtz reciprocity and ...
C. Zhou   +8 more
wiley   +1 more source

Single Line Drawing Generation via Semantics‐Driven Optimization

open access: yesComputer Graphics Forum, EarlyView.
We present a method for automatically generating single‐line drawings in vector format, guided by a text prompt or an input image. Our approach leverages score distillation sampling to optimize the parameters of a uniform rational B‐spline (URBS) curve, ensuring that the drawing consists of a single continuous stroke by design.
Tanguy Magne   +3 more
wiley   +1 more source

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