Results 221 to 230 of about 17,273 (262)
A reinforcement learning-guided interpretable method for postoperative sepsis prediction with Hilbert-Schmidt Independence Criterion. [PDF]
Zhong K +5 more
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Policy lessons regarding medical security for rare diseases inChina: Insights from Zhejiang Province through the multiplestreams framework. [PDF]
Wang M, Rong C, Wang P.
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Precise Time Synchronization in Packet Networks Using Deep Learning for Future Intelligent Transportation. [PDF]
Deng H, Li H, Tian Z, Tian J, Du W.
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D3PG-Light: A Lightweight and Stable Resource Scheduling Framework for UAV-Integrated Sensing, Communication, and Computation Systems. [PDF]
Cheng Q, Wu W, Zhou Y.
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A multi-actor analysis of the QoE environment
2010 9th Conference of Telecommunication, Media and Internet, 2010The concept of Quality of Experience (QoE) comprises quality as perceived by the end user. The implementation of technologies that allow to provide a high and constant level of QoE involves an extensive network of actors, each having its own strategy and chasing different goals.
Tobias Heger, Thomas Monath, Mario Kind
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Multi‐actor systems and ethics
International Transactions in Operational Research, 2010AbstractThis paper looks at implicit and explicit ethical aspects of research and decision making in complex issues that are characterized by combined systems and multi‐actor complexities. These social–technical issues, called multi‐actor systems, are so complex that researchers and decision makers need to reduce these complexities.
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1984
A multi-actor system is a combination of two or more plan generation and plan execution systems (actors) which act and intercommunicate in a shared task environment.
Alan Bundy, Lincoln Wallen
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A multi-actor system is a combination of two or more plan generation and plan execution systems (actors) which act and intercommunicate in a shared task environment.
Alan Bundy, Lincoln Wallen
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Multi-Actor Value Modeling for Federated Systems
IEEE Systems Journal, 2018Design methods for federated systems must consider local incentives and interactive effects among independent decision-makers. This paper extends value-centric design methodology to multi-actor cases by using game-theoretic principles. Federated systems are represented as a Stag Hunt game where players choose between independent (noncooperative) and ...
Paul T. Grogan +3 more
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