Results 281 to 290 of about 204,041 (396)

Effects of prematurity and socio‐economic status on early life language exposure: A video coding study

open access: yesBritish Journal of Developmental Psychology, EarlyView.
Abstract Preterm birth is associated with later language impairment and delay. Socio‐economic deprivation is linked to decreased language exposure in early childhood, but it is unknown how prematurity influences this relationship. This study investigated the effects of socio‐economic status and gestational age at birth on language exposure, in a sample
Sinéad O'Carroll   +5 more
wiley   +1 more source

Challenges for a multilingual wordnet

open access: green, 2012
Christiane Fellbaum, Piek Vossen
openalex   +2 more sources

Beyond performance: Emotions before and after semi‐high‐stakes mathematics testing among school‐aged students

open access: yesBritish Journal of Educational Psychology, EarlyView.
Abstract Background Previous research has shown that testing differs significantly from other classroom activities and is associated with heightened negative emotions and lower levels of positive emotions. However, relatively little is known about students' emotions surrounding testing, particularly in higher‐stakes assessment settings. Aims This study
Reetta Kyynäräinen   +5 more
wiley   +1 more source

A topological exploration of convergence/divergence of human‐mediated and algorithmically mediated pedagogy

open access: yesBritish Journal of Educational Technology, EarlyView.
We explore a topological model that situates teachers' agency as a constituent element within the convergent and divergent dynamics at the intersection of human‐mediated and algorithmically mediated pedagogies. Ubiquitous AI in education is designed to simulate, emulate and automate human processes and behaviours through datafication.
Keith Turvey, Norbert Pachler
wiley   +1 more source

Assessing novelty, feasibility and value of creative ideas with an unsupervised approach using GPT‐4

open access: yesBritish Journal of Psychology, EarlyView.
Abstract Creativity is defined by three key factors: novelty, feasibility and value. While many creativity tests focus primarily on novelty, they often neglect feasibility and value, thereby limiting their reflection of real‐world creativity. In this study, we employ GPT‐4, a large language model, to assess these three dimensions in a Japanese‐language
Felix B. Kern   +2 more
wiley   +1 more source

Toward Language Justice: Exploring Multilingual Captioning for Accessibility. [PDF]

open access: yesProc SIGCHI Conf Hum Factor Comput Syst
Desai A   +4 more
europepmc   +1 more source

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