Results 241 to 250 of about 3,121,154 (330)

Implementing multidomain non‐pharmaceutical interventions for preventing cognitive decline in community‐dwelling older adults in China: An embedded mixed‐methods implementation study of determinants and strategies

open access: yesAlzheimer's &Dementia, Volume 22, Issue 6, June 2026.
Abstract INTRODUCTION The WW‐FINGERS network has demonstrated the efficacy of multidomain non‐pharmaceutical interventions (NPIs) but left their real‐world implementation largely unexplored, prompting this study in Changxing County to identify key determinants and develop actionable strategies for community‐based delivery.
Zishuo Huang   +8 more
wiley   +1 more source

‘SOMS BrainSpace’: A digital serious game for undergraduate neuroscience

open access: yesAnatomical Sciences Education, Volume 19, Issue 6, Page 985-1007, June 2026.
Abstract Neuroanatomy is challenging for many undergraduates, requiring strong visuospatial skills and a deep understanding of complex concepts. This study developed and evaluated SOMS BrainSpace, a digital serious game for neuroanatomy education, using a mixed methods approach.
Anthony Tran   +3 more
wiley   +1 more source

Promoting engagement in embryology through gamified student‐developed small group sessions

open access: yesAnatomical Sciences Education, Volume 19, Issue 6, Page 850-858, June 2026.
Abstract Learning embryology is often challenging for students as it requires conceptualizing morphological changes to embryologic structures across time. To further complicate the process, while some structures transition to permanent structures, others disappear or degenerate.
Jessica N. Byram   +2 more
wiley   +1 more source

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