Results 181 to 190 of about 6,212,136 (322)

Artificial Intelligence for Language Learning: A Systematic Review of its Design, Theoretical Foundations, Implementation, and Impact

open access: yesInternational Journal of Applied Linguistics, EarlyView.
ABSTRACT Although the use of AI technologies (e.g., chatbots and automated writing evaluations (AWE)) has gained considerable attention in language learning fields in recent years, how AI technologies have been designed and implemented in language learning education, as well as their effectiveness, is understudied.
Shen Qiao   +2 more
wiley   +1 more source

The Effects of Mobile, Gamified, and Paper Flashcards on Vocabulary and Collocation Learning in Young Language Learners

open access: yesInternational Journal of Applied Linguistics, EarlyView.
ABSTRACT This study examined English vocabulary learning by using three types of flashcards: paper flashcards, non‐gamified mobile application (app) flashcards (i.e., digital flashcards), and gamified mobile app flashcards (i.e., gamified flashcards) in a privately owned language institute in Iran.
Ali Soyoof   +3 more
wiley   +1 more source

Synthesizing Empirical Research on Learner Metacognition in Second Language Writing

open access: yesInternational Journal of Applied Linguistics, EarlyView.
ABSTRACT Despite considerable research interest in learner metacognition in second language (L2) writing, there is not yet a review that synthesizes the existing empirical findings and discusses their implications. To fill the void, this systematic review synthesized 39 empirical studies on learner metacognition in L2 writing and examined their salient
Chen Li, Icy Lee, Zhicheng Mao
wiley   +1 more source

Forging Technical Career Skills in Virtual Reality: How Immersion Shapes Learning and Engagement

open access: yesInternational Journal of Training and Development, EarlyView.
ABSTRACT Virtual reality (VR) is rapidly gaining popularity in vocational education and training (VET). We conducted a between‐subjects experiment to explore how VR modality (headset vs. desktop VR) influences trainee reactions and performance for a simulated welding task.
Benjamin D. Blachly   +3 more
wiley   +1 more source

The Effect of Emotional Congruency on Multimedia Learning: An Eye Movement Study. [PDF]

open access: yesBehav Sci (Basel)
Cui L   +7 more
europepmc   +1 more source

Human Capital 4.0: Readiness of Initial Vocational Education Programmes in Italy and Germany

open access: yesInternational Journal of Training and Development, EarlyView.
ABSTRACT The rapid pace of technological innovation and the advent of Industry 4.0 have profoundly transformed labour markets and the nature of work. This paper examines the preparedness of Initial Vocational Education and Training (IVET) programmes in Germany and Italy to meet the demands of Human Capital 4.0. Utilising a comparative analysis of three
Luca Antonazzo, Susanne Peters
wiley   +1 more source

Home - About - Disclaimer - Privacy