Results 31 to 40 of about 30,659,643 (187)
Performance and usability evaluation of a VR virtual museum application
This study presents the applications of virtual reality (VR) technology in various fields, with a particular focus on education and museology. The use of the Unity engine for creating VR applications is discussed.
Kamil Gabrysiewicz, Krzysztof Dziedzic
doaj +1 more source
Scrapbook of the Delaware Art Museum, 1975-1976
1 scrapbook; 131 pagesScrapbook compiled by the Delaware Art Museum for June 1974 through June ...
Delaware Art Museum
core +2 more sources
Scrapbook of the Delaware Art Museum, 1973-1974
1 scrapbook: 139 pagesScrapbook compiled by the Delaware Art Museum for June 1973 through June ...
Delaware Art Museum
core +2 more sources
As a digital extension of physical museums, virtual museums overcome the limitations of space and resources, meet the demand for remote access, and play an important role in cultural heritage preservation and education.
Xin Huang, Yuzhi Li, Feng Tian
doaj +1 more source
Archaeological heritage management of the Prehistoric Art Museum of Mação, Portugal
The current article aims to explore the management of archaeological resources in the valleys of Tejo and Ocreza rivers, Portugal, based on research, communication, and education experiences developed at Tejo Valley Prehistoric and Sacred Art Museum ...
Luiz Oosterbeek, Jaisson Teixeira Lino
doaj +1 more source
This study explores the integration of a mobile augmented reality (AR) application, Toy Box AR, into museum education, aiming to enhance children’s engagement with tangible and intangible cultural heritage. While AR technologies are increasingly utilized
AYŞEM YANAR +2 more
doaj +1 more source
Alaska faces unique challenges in STEM (science, technology, engineering, and mathematics) education, including limited accessibility to resources and learning opportunities, and a lack of place-based education resources.
Katherine L. Anderson +6 more
doaj +1 more source
PERANCANGAN GAME BEDUGUL FOREST DENGAN METODE PENGEMBANGAN MULTIMEDIA LUTHER-SUTOPO
Abstrak Game adalah salah satu cara yang dilakukan beberapa orang untuk merasakan kesenangan. Tidak hanya itu, game juga bermanfaat sebagai sarana untuk belajar.
Wahyu Untoro +3 more
doaj +1 more source
Scrapbook of the Delaware Art Museum, 1972-1973
1 scrapbook: 172 pagesScrapbook compiled by the Delaware Art Museum for June 1972 through June ...
Delaware Art Museum
core +2 more sources
Can Museum Change Lives ? : Exploring the Potentials of Museum Education
Ms.Huei-hsien Lin, Section Chief Education and Outreach Programs Department of Education, Exhibition, and Information Services, National Palaces Museum ...
Lin, Huei-hsien
core

