Results 181 to 190 of about 20,110,969 (296)
ABSTRACT This experimental study compares how consumers engage with AI‐generated and human‐created advertisements, specifically examining patterns of visual attention, emotional and cognitive responses, attitudes toward AI, and whether emotional resonance fosters brand trust or future behavioral intentions.
Mariia Shitova +3 more
wiley +1 more source
Music making and wellbeing: A systematic review of methods, musical activities, and outcomes. [PDF]
Steinmacher C, Wöllner C.
europepmc +1 more source
ABSTRACT This study introduces the Paradox of Escapism, exploring how the act of escaping reality can evolve from a short‐term avoidance strategy to a mechanism for self‐regulation and enhanced life satisfaction. Employing five rigorous, multimethod investigations, including qualitative interviews and sentiment analysis (Study 1), Structural Equation ...
Thamiris Magalhães de Sousa +3 more
wiley +1 more source
Early Musical Predictions in the Brain as Indexed by the Mismatch Negativity-From Acoustic Deviants to Cognitive Musical Errors. [PDF]
Brattico E +3 more
europepmc +1 more source
ABSTRACT Amid rising loneliness and declining community participation, service environments have become increasingly important sites of everyday social interaction. Existing research has largely treated Third Place as a property of a space, leaving unexplored how individual customers come to perceive a servicescape as a social home.
Asha Worsteling +3 more
wiley +1 more source
On stage: the association between self-efficacy, flow, anxiety, and performers' well-being in musical performance. [PDF]
Chen Q, Liu Y, Sun X, Pan L.
europepmc +1 more source
In Favor of Digital Detox: Developing the Attitude Toward Digital Detox Scale
ABSTRACT The extensive usage of digital devices can lead to technological overload, potentially damaging interpersonal relations, individual performance, and personal well‐being. Digital detox describes consumers' counter‐reaction by intentionally reducing the use of digital devices for a specific period of time.
Svenja Winkler +3 more
wiley +1 more source
Integrated virtual reality and musical biofeedback for intensity-guided training on stationary cycling: A comparative feasibility study. [PDF]
Olmo-Fajardo T +6 more
europepmc +1 more source
ABSTRACT Digital marketplaces sell connection, yet loneliness persists among their users. Marketing scholarship has largely examined loneliness as a consumer‐level deficit, studying how individuals compensate through consumption. How digital environments themselves structure the conditions under which loneliness is experienced has received less ...
Tianhao Yang +2 more
wiley +1 more source

