Results 31 to 40 of about 317 (151)

A Specific Algorithm Based on Motion Direction Prediction

open access: yesComplexity, Volume 2021, Issue 1, 2021., 2021
In this paper, we study the estimation of motion direction prediction for fast motion and propose a threshold‐based human target detection algorithm using motion vectors and other data as human target feature information. The motion vectors are partitioned into regions by normalization to form a motion vector field, which is then preprocessed, and then
Zhesen Chu, Min Li, Wei Wang
wiley   +1 more source

Computationally Efficient Light Field Image Compression Using a Multiview HEVC Framework

open access: yesIEEE Access, 2019
The acquisition of the spatial and angular information of a scene using light field (LF) technologies supplement a wide range of post-processing applications, such as scene reconstruction, refocusing, virtual view synthesis, and so forth.
Waqas Ahmad   +5 more
doaj   +1 more source

Reducing the complexity of a multiview H.264/AVC and HEVC hybrid architecture [PDF]

open access: yes, 2018
With the advent of 3D displays, an efficient encoder is required to compress the video information needed by them. Moreover, for gradual market acceptance of this new technology, it is advisable to offer backward compatibility with existing devices. Thus,
Cuenca, P.   +4 more
core   +1 more source

MIXED-RESOLUTION HEVC BASED MULTIVIEW VIDEO CODEC [PDF]

open access: yes, 2017
Studies have shown that mixed resolution based video codecs, also known as asymmetric spatial inter/intra view video codecs are successful in efficiently coding videos for low bitrate trans-mission.
Kor, A, Mallik, B, Sheikh Akbari, A
core   +1 more source

Early CU Depth Decision and Reference Picture Selection for Low Complexity MV-HEVC [PDF]

open access: yesSymmetry, 2019
The Multi-View extension of High Efficiency Video Coding (MV-HEVC) has improved the coding efficiency of multi-view videos, but this comes at the cost of the extra coding complexity of the MV-HEVC encoder. This coding complexity can be reduced by efficiently reducing time-consuming encoding operations. In this work, we propose two methods to reduce the
Shahid Nawaz Khan   +5 more
openaire   +1 more source

HEVC based Mixed-resolution Stereo Video Coding for Low Bitrate Transmission [PDF]

open access: yes, 2018
This paper presents a mixed resolution stereo video coding model for High Efficiency Video Codec (HEVC). The challenging aspects of mixed resolution video coding are enabling the codec to encode frames with different frame resolution/size and using ...
Akbari, S, Kor, A, Malik, B
core   +1 more source

Video processing for panoramic streaming using HEVC and its scalable extensions [PDF]

open access: yes, 2016
Panoramic streaming is a particular way of video streaming where an arbitrary Region-of-Interest (RoI) is transmitted from a high-spatial resolution video, i.e. a video covering a very “wide-angle” (much larger than the human field-of-view – e.g.
Schierl, Thomas   +2 more
core   +2 more sources

Disparity compensation using geometric transforms [PDF]

open access: yes, 2014
This dissertation describes the research and development of some techniques to enhance the disparity compensation in 3D video compression algorithms.
Monteiro, Ricardo Jorge Santos
core   +2 more sources

Scalable Omnidirectional Video Coding for Real-Time Virtual Reality Applications

open access: yesIEEE Access, 2018
Virtual reality (VR) can provide users an immersive and realistic visual experience, which leads to the widely use of VR in many fields. However, transmission of the ultrahigh resolution omnidirectional video requires huge bandwidth, which brings great ...
Deyang Liu   +4 more
doaj   +1 more source

Optimized Data Representation for Interactive Multiview Navigation [PDF]

open access: yes, 2017
In contrary to traditional media streaming services where a unique media content is delivered to different users, interactive multiview navigation applications enable users to choose their own viewpoints and freely navigate in a 3-D scene.
Frossard, Pascal   +2 more
core   +3 more sources

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