Results 241 to 250 of about 211,344 (325)
Deficits of the "Good" Eye in Amblyopia: Processing Geometric Properties. [PDF]
Zhu M, Liang J, Wang W, Deng H, Huang Y.
europepmc +1 more source
Neural Geometry Processing via Spherical Neural Surfaces
Abstract Neural surfaces (e.g., neural map encoding, deep implicit, and neural radiance fields) have recently gained popularity because of their generic structure (e.g., multi‐layer perceptron) and easy integration with modern learning‐based setups. Traditionally, we have a rich toolbox of geometry processing algorithms designed for polygonal meshes to
Romy Williamson, Niloy J. Mitra
wiley +1 more source
A Unified Discrete Collision Framework for Triangle Primitives
Abstract We present a unified, primitive‐first framework with DCD for collision response in physics‐based simulations. Previous methods do not provide sufficient solutions on a framework that resolves edge‐triangle and edge‐edge collisions when handling self‐collisions and inter‐object collisions in a unified manner. We define a scalar function and its
Tomoyo Kikuchi, Takashi Kanai
wiley +1 more source
Asymptotic normality for random polytopes in non-Euclidean geometries
Florian Besau, Christoph Thäle
openalex +2 more sources
On the Cheeger Inequality in Carnot-Carathéodory Spaces. [PDF]
Kluitenberg M.
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A unified multi‐scale method for simulating immersed bubbles
Abstract We introduce a novel unified mixture‐based method for simulating underwater bubbles across a range of bubble scales. Our approach represents bubbles as a set of Lagrangian particles that are coupled with the surrounding Eulerian water volume. When bubble particles are sparsely distributed, each particle, typically smaller than the liquid grid ...
Joel Wretborn+2 more
wiley +1 more source
To patch or not to patch: is that the real question? The role of hemodynamics in carotid endarterectomy. Illustrative cases. [PDF]
Abou-Mrad T+4 more
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Lipschitz Pruning: Hierarchical Simplification of Primitive‐Based SDFs
Abstract Rendering tree‐based analytical Signed Distance Fields (SDFs) through sphere tracing often requires to evaluate many primitives per tracing step, for many steps per pixel of the end image. This cost quickly becomes prohibitive as the number of primitives that constitute the SDF grows.
Wilhem Barbier+7 more
wiley +1 more source
Algebraic method for multisensor data fusion. [PDF]
Chen X, Chen C, Lu X.
europepmc +1 more source